Fix vector types

This commit is contained in:
bloeys
2021-11-13 09:40:13 +04:00
parent 91b33c4063
commit 9bddd6a831
5 changed files with 14951 additions and 2200 deletions

View File

@ -13,7 +13,8 @@ func main() {
meshP := scene.MMeshes()
println(meshP.Size())
println(meshP.Get(0).MVertices().Get(0))
println(meshP.Get(0).GetMNumVertices())
println(meshP.Get(0).MVertices().Get(0).GetX())
// meshes := meshP
// println(meshes)