@ -13,7 +13,8 @@ func main() {
meshP := scene.MMeshes()
println(meshP.Size())
println(meshP.Get(0).MVertices().Get(0))
println(meshP.Get(0).GetMNumVertices())
println(meshP.Get(0).MVertices().Get(0).GetX())
// meshes := meshP
// println(meshes)
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