package main import ( "fmt" "github.com/bloeys/assimp-go/aig" ) func main() { scene := aig.AiImportFile("obj.obj", uint(0)) meshes := scene.MMeshes() verts := meshes.Get(0).MVertices() for i := 0; i < int(verts.Size()); i++ { v := verts.Get(i) fmt.Printf("V%v: (%v, %v, %v)\n", i, v.GetX(), v.GetY(), v.GetZ()) } scene = aig.AiImportFile("obj.fbx", uint(0)) meshes = scene.MMeshes() verts = meshes.Get(0).MVertices() for i := 0; i < int(verts.Size()); i++ { v := verts.Get(i) fmt.Printf("V%v: (%v, %v, %v)\n", i, v.GetX(), v.GetY(), v.GetZ()) } }