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Matrix transpose
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@ -4,6 +4,7 @@ Fast OpenGL/Graphics focused Mathematics library in Go inspired by the c++ libra
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gglm currently has the following:
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- Matrices are stored column major
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- `Vec2`, `Vec3` and `Vec4` structs that implement vector (x,y,z,w) operations
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- `Mat2`, `Mat3`, `Mat4` structs that implement square matrix operations
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- `Quat` struct that implements quaternion operations
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