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2799b8df2e
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Vec4 and Swizzle4
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2021-11-05 05:32:34 +04:00 |
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ee27cfaa91
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Equality for vectors
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2021-11-05 05:29:50 +04:00 |
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a629eab2ca
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Mat equality+small optimization
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2021-11-05 05:28:33 +04:00 |
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a28976286e
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Optimize mat4Mul
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2021-11-05 05:22:32 +04:00 |
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a30003efd4
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Benchmarks
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2021-11-05 05:07:32 +04:00 |
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1a0374fc2b
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Mat4 Mul
v0.0.2
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2021-11-05 04:57:52 +04:00 |
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d20d09f680
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MulMat3
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2021-11-05 04:44:00 +04:00 |
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1d03d4c3ea
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Mat3 mul
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2021-11-05 04:41:57 +04:00 |
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2b0373ea1b
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Mat2 mul
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2021-11-05 04:26:49 +04:00 |
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8f03c11314
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Remove dependence on gonum
v0.0.1
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2021-11-05 03:37:54 +04:00 |
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6999376c6b
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DotVec3+Cross product
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2021-11-05 02:20:35 +04:00 |
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21586408ea
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Add Mat3
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2021-11-05 01:36:23 +04:00 |
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9ca6261c34
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Comment
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2021-11-05 01:20:22 +04:00 |
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a5570a2c14
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Better mat printing
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2021-11-05 01:17:01 +04:00 |
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a19d1e464b
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Actually add mat4+new line around printed mats
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2021-11-05 01:02:40 +04:00 |
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13547a1284
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Use arrays instead of slices for speed+implement Vec3
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2021-11-05 00:43:54 +04:00 |
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c21af38a4c
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go mod tidy
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2021-11-04 22:53:42 +04:00 |
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c16cd3bc5f
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Implement stringer on MatSize
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2021-11-04 22:53:31 +04:00 |
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818bda4882
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Vec2&Mat2 add/sub functions+mat size enum
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2021-11-04 22:49:20 +04:00 |
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0d64d16c17
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Row major+More mat&vec functions
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2021-11-01 12:02:32 +04:00 |
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cdff900307
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Fix Mat2 bug+Stringer interface
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2021-11-01 09:50:07 +04:00 |
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0f9d41b3a3
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Bism Allah - Initial Vec2&Mat2 implementation
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2021-11-01 06:46:42 +04:00 |
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8f9236cc3f
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Initial commit
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2021-11-01 04:08:33 +04:00 |
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