package main import "github.com/bloeys/gglm/gglm" func main() { //Mat3 m1 := &gglm.Mat3{ Data: [9]float32{ 1, 2, 3, 4, 5, 6, 7, 8, 9, }, } m2 := &gglm.Mat3{ Data: [9]float32{ 1, 2, 3, 1, 2, 3, 1, 2, 3, }, } m3 := gglm.MulMat3(m1, m2) m1.Mul(m2) println(m1.String()) println(m3.String()) //Mat4 m4 := &gglm.Mat4{ Data: [16]float32{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, }, } m5 := &gglm.Mat4{ Data: [16]float32{ 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4, }, } m6 := gglm.MulMat4(m4, m5) m4.Mul(m5) println(m4.String()) println(m6.String()) println(m4.Eq(m6)) //Vec2 v1 := &gglm.Vec2{Data: [2]float32{1, 2}} v2 := &gglm.Vec2{Data: [2]float32{3, 4}} println(gglm.DistVec2(v1, v2)) println(gglm.SqrDistVec2(v2, v1)) println(v1.Eq(v2)) v2.Set(1, 2) println(v1.Eq(v2)) //Vec3 v3 := &gglm.Vec3{Data: [3]float32{1, 2, 3}} v4 := &gglm.Vec3{Data: [3]float32{4, 5, 6}} println(gglm.DistVec3(v3, v4)) println(gglm.SqrDistVec3(v4, v3)) println(v3.Eq(v4)) v4.Set(1, 2, 3) println(v3.Eq(v4)) println(gglm.DotVec3(v3, v4)) //Vec4 v5 := &gglm.Vec4{Data: [4]float32{1, 2, 3, 4}} v6 := &gglm.Vec4{Data: [4]float32{5, 6, 7, 8}} println(gglm.DistVec4(v5, v6)) println(gglm.SqrDistVec4(v5, v6)) println(v5.Eq(v6)) v6.Set(1, 2, 3, 4) println(v5.Eq(v6)) println(gglm.DotVec4(v5, v6)) }