mirror of
https://github.com/bloeys/nmage.git
synced 2025-12-29 05:18:21 +00:00
Redo and simplify registry and move to own package
This commit is contained in:
@ -1,19 +1,18 @@
|
||||
package entity
|
||||
|
||||
import "github.com/bloeys/nmage/assert"
|
||||
import "github.com/bloeys/nmage/registry"
|
||||
|
||||
var _ Comp = &BaseComp{}
|
||||
|
||||
type BaseComp struct {
|
||||
Entity *BaseEntity
|
||||
Handle registry.Handle
|
||||
}
|
||||
|
||||
func (b BaseComp) baseComp() {
|
||||
}
|
||||
|
||||
func (b *BaseComp) Init(parent *BaseEntity) {
|
||||
assert.T(parent != nil, "Component was initialized with a nil parent. That is not allowed.")
|
||||
b.Entity = parent
|
||||
func (b *BaseComp) Init(parentHandle registry.Handle) {
|
||||
b.Handle = parentHandle
|
||||
}
|
||||
|
||||
func (b BaseComp) Name() string {
|
||||
|
||||
@ -1,6 +1,9 @@
|
||||
package entity
|
||||
|
||||
import "github.com/bloeys/nmage/assert"
|
||||
import (
|
||||
"github.com/bloeys/nmage/assert"
|
||||
"github.com/bloeys/nmage/registry"
|
||||
)
|
||||
|
||||
type Comp interface {
|
||||
// This ensures that implementors of the Comp interface
|
||||
@ -8,7 +11,7 @@ type Comp interface {
|
||||
baseComp()
|
||||
|
||||
Name() string
|
||||
Init(parent *BaseEntity)
|
||||
Init(parentHandle registry.Handle)
|
||||
Update()
|
||||
Destroy()
|
||||
}
|
||||
@ -21,12 +24,12 @@ type CompContainer struct {
|
||||
Comps []Comp
|
||||
}
|
||||
|
||||
func AddComp[T Comp](e *BaseEntity, cc *CompContainer, c T) {
|
||||
func AddComp[T Comp](entityHandle registry.Handle, cc *CompContainer, c T) {
|
||||
|
||||
assert.T(!HasComp[T](cc), "Entity with id '%v' already has component of type '%T'", e.ID, c)
|
||||
assert.T(!HasComp[T](cc), "Entity with id '%v' already has component of type '%T'", entityHandle, c)
|
||||
|
||||
cc.Comps = append(cc.Comps, c)
|
||||
c.Init(e)
|
||||
c.Init(entityHandle)
|
||||
}
|
||||
|
||||
func HasComp[T Comp](e *CompContainer) bool {
|
||||
|
||||
@ -1,54 +1,7 @@
|
||||
package entity
|
||||
|
||||
type EntityFlag byte
|
||||
|
||||
const (
|
||||
EntityFlag_None EntityFlag = 0
|
||||
EntityFlag_Alive EntityFlag = 1 << (iota - 1)
|
||||
)
|
||||
|
||||
const (
|
||||
GenerationShiftBits = 64 - 8
|
||||
FlagsShiftBits = 64 - 16
|
||||
IndexBitMask = 0x00_00_FFFF_FFFF_FFFF
|
||||
)
|
||||
import "github.com/bloeys/nmage/registry"
|
||||
|
||||
type Entity interface {
|
||||
baseEntity()
|
||||
GetHandle() EntityHandle
|
||||
}
|
||||
|
||||
type EntityHandle uint64
|
||||
|
||||
var _ Entity = &BaseEntity{}
|
||||
|
||||
type BaseEntity struct {
|
||||
// Byte 1: Generation; Byte 2: Flags; Bytes 3-8: Index
|
||||
ID EntityHandle
|
||||
}
|
||||
|
||||
func (be BaseEntity) baseEntity() {}
|
||||
|
||||
func (be BaseEntity) GetHandle() EntityHandle {
|
||||
return be.ID
|
||||
}
|
||||
|
||||
func (e *BaseEntity) HasFlag(ef EntityFlag) bool {
|
||||
return GetFlags(e.ID)&ef > 0
|
||||
}
|
||||
|
||||
func GetGeneration(id EntityHandle) byte {
|
||||
return byte(id >> GenerationShiftBits)
|
||||
}
|
||||
|
||||
func GetFlags(id EntityHandle) EntityFlag {
|
||||
return EntityFlag(id >> FlagsShiftBits)
|
||||
}
|
||||
|
||||
func GetIndex(id EntityHandle) uint64 {
|
||||
return uint64(id & IndexBitMask)
|
||||
}
|
||||
|
||||
func NewEntityId(generation byte, flags EntityFlag, index uint64) EntityHandle {
|
||||
return EntityHandle(index | (uint64(generation) << GenerationShiftBits) | (uint64(flags) << FlagsShiftBits))
|
||||
GetHandle() registry.Handle
|
||||
}
|
||||
|
||||
@ -1,104 +0,0 @@
|
||||
package entity
|
||||
|
||||
import (
|
||||
"github.com/bloeys/nmage/assert"
|
||||
)
|
||||
|
||||
var (
|
||||
// The number of slots required to be in the free list before the free list
|
||||
// is used for creating new entries
|
||||
FreeListUsageThreshold uint32 = 20
|
||||
)
|
||||
|
||||
type freeListitem struct {
|
||||
EntityIndex uint64
|
||||
nextFree *freeListitem
|
||||
}
|
||||
|
||||
type Registry struct {
|
||||
EntityCount uint64
|
||||
Entities []BaseEntity
|
||||
|
||||
FreeList *freeListitem
|
||||
FreeListSize uint32
|
||||
}
|
||||
|
||||
func (r *Registry) NewEntity() *BaseEntity {
|
||||
|
||||
assert.T(r.EntityCount < uint64(len(r.Entities)), "Can not add more entities to registry because it is full")
|
||||
|
||||
entityToUseIndex := uint64(0)
|
||||
var entityToUse *BaseEntity = nil
|
||||
|
||||
if r.FreeList != nil && r.FreeListSize > FreeListUsageThreshold {
|
||||
|
||||
entityToUseIndex = r.FreeList.EntityIndex
|
||||
entityToUse = &r.Entities[entityToUseIndex]
|
||||
r.FreeList = r.FreeList.nextFree
|
||||
r.FreeListSize--
|
||||
} else {
|
||||
|
||||
for i := 0; i < len(r.Entities); i++ {
|
||||
|
||||
e := &r.Entities[i]
|
||||
if e.HasFlag(EntityFlag_Alive) {
|
||||
continue
|
||||
}
|
||||
|
||||
entityToUse = e
|
||||
entityToUseIndex = uint64(i)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if entityToUse == nil {
|
||||
panic("failed to create new entity because we did not find a free spot in the registry. Why did the assert not go off?")
|
||||
}
|
||||
|
||||
r.EntityCount++
|
||||
entityToUse.ID = NewEntityId(GetGeneration(entityToUse.ID)+1, EntityFlag_Alive, entityToUseIndex)
|
||||
assert.T(entityToUse.ID != 0, "Entity ID must not be zero")
|
||||
return entityToUse
|
||||
}
|
||||
|
||||
func (r *Registry) GetEntity(id EntityHandle) *BaseEntity {
|
||||
|
||||
index := GetIndex(id)
|
||||
gen := GetGeneration(id)
|
||||
|
||||
e := &r.Entities[index]
|
||||
eGen := GetGeneration(e.ID)
|
||||
|
||||
if gen != eGen {
|
||||
return nil
|
||||
}
|
||||
|
||||
return e
|
||||
}
|
||||
|
||||
// FreeEntity resets the entity flags then adds this entity to the free list
|
||||
func (r *Registry) FreeEntity(id EntityHandle) {
|
||||
|
||||
e := r.GetEntity(id)
|
||||
if e == nil {
|
||||
return
|
||||
}
|
||||
|
||||
r.EntityCount--
|
||||
eIndex := GetIndex(e.ID)
|
||||
|
||||
e.ID = NewEntityId(GetGeneration(e.ID), EntityFlag_None, eIndex)
|
||||
|
||||
r.FreeList = &freeListitem{
|
||||
EntityIndex: eIndex,
|
||||
nextFree: r.FreeList,
|
||||
}
|
||||
r.FreeListSize++
|
||||
}
|
||||
|
||||
func NewRegistry(size uint32) *Registry {
|
||||
assert.T(size > 0, "Registry size must be more than zero")
|
||||
return &Registry{
|
||||
Entities: make([]BaseEntity, size),
|
||||
}
|
||||
}
|
||||
@ -2,19 +2,16 @@ package level
|
||||
|
||||
import (
|
||||
"github.com/bloeys/nmage/assert"
|
||||
"github.com/bloeys/nmage/entity"
|
||||
)
|
||||
|
||||
type Level struct {
|
||||
*entity.Registry
|
||||
Name string
|
||||
}
|
||||
|
||||
func NewLevel(name string, maxEntities uint32) *Level {
|
||||
func NewLevel(name string) *Level {
|
||||
|
||||
assert.T(name != "", "Level name can not be empty")
|
||||
return &Level{
|
||||
Name: name,
|
||||
Registry: entity.NewRegistry(maxEntities),
|
||||
Name: name,
|
||||
}
|
||||
}
|
||||
|
||||
32
main.go
32
main.go
@ -11,10 +11,10 @@ import (
|
||||
"github.com/bloeys/nmage/engine"
|
||||
"github.com/bloeys/nmage/entity"
|
||||
"github.com/bloeys/nmage/input"
|
||||
"github.com/bloeys/nmage/level"
|
||||
"github.com/bloeys/nmage/logging"
|
||||
"github.com/bloeys/nmage/materials"
|
||||
"github.com/bloeys/nmage/meshes"
|
||||
"github.com/bloeys/nmage/registry"
|
||||
"github.com/bloeys/nmage/renderer/rend3dgl"
|
||||
"github.com/bloeys/nmage/timing"
|
||||
nmageimgui "github.com/bloeys/nmage/ui/imgui"
|
||||
@ -87,14 +87,17 @@ func (t *TransformComp) Name() string {
|
||||
|
||||
func Test() {
|
||||
|
||||
lvl := level.NewLevel("test level", 1000)
|
||||
e1 := lvl.Registry.NewEntity()
|
||||
// lvl := level.NewLevel("test level")
|
||||
testRegistry := registry.NewRegistry[int](100)
|
||||
|
||||
e1, e1Handle := testRegistry.New()
|
||||
e1CompContainer := entity.NewCompContainer()
|
||||
fmt.Printf("Entity 1: %+v; Handle: %+v; Index: %+v; Gen: %+v; Flags: %+v\n", e1, e1Handle, e1Handle.Index(), e1Handle.Generation(), e1Handle.Flags())
|
||||
|
||||
trComp := entity.GetComp[*TransformComp](&e1CompContainer)
|
||||
fmt.Println("Get comp before adding any:", trComp)
|
||||
|
||||
entity.AddComp(e1, &e1CompContainer, &TransformComp{
|
||||
entity.AddComp(e1Handle, &e1CompContainer, &TransformComp{
|
||||
Pos: gglm.NewVec3(0, 0, 0),
|
||||
Rot: gglm.NewQuatEulerXYZ(0, 0, 0),
|
||||
Scale: gglm.NewVec3(0, 0, 0),
|
||||
@ -102,10 +105,21 @@ func Test() {
|
||||
trComp = entity.GetComp[*TransformComp](&e1CompContainer)
|
||||
fmt.Println("Get transform comp:", trComp)
|
||||
|
||||
fmt.Printf("Entity: %+v\n", e1)
|
||||
fmt.Printf("Entity: %+v\n", lvl.Registry.NewEntity())
|
||||
fmt.Printf("Entity: %+v\n", lvl.Registry.NewEntity())
|
||||
fmt.Printf("Entity: %+v\n", lvl.Registry.NewEntity())
|
||||
e2, e2Handle := testRegistry.New()
|
||||
e3, e3Handle := testRegistry.New()
|
||||
e4, e4Handle := testRegistry.New()
|
||||
fmt.Printf("Entity 2: %+v; Handle: %+v; Index: %+v; Gen: %+v; Flags: %+v\n", e2, e2Handle, e2Handle.Index(), e2Handle.Generation(), e2Handle.Flags())
|
||||
fmt.Printf("Entity 3: %+v; Handle: %+v; Index: %+v; Gen: %+v; Flags: %+v\n", e3, e3Handle, e3Handle.Index(), e3Handle.Generation(), e3Handle.Flags())
|
||||
fmt.Printf("Entity 4: %+v; Handle: %+v; Index: %+v; Gen: %+v; Flags: %+v\n", e4, e4Handle, e4Handle.Index(), e4Handle.Generation(), e4Handle.Flags())
|
||||
|
||||
*e2 = 1000
|
||||
fmt.Printf("Entity 2 value after registry get: %+v\n", *testRegistry.Get(e2Handle))
|
||||
|
||||
testRegistry.Free(e2Handle)
|
||||
fmt.Printf("Entity 2 value after free: %+v\n", testRegistry.Get(e2Handle))
|
||||
|
||||
e5, e5Handle := testRegistry.New()
|
||||
fmt.Printf("Entity 5: %+v; Handle: %+v; Index: %+v; Gen: %+v; Flags: %+v\n", e5, e5Handle, e5Handle.Index(), e5Handle.Generation(), e5Handle.Flags())
|
||||
}
|
||||
|
||||
func main() {
|
||||
@ -301,8 +315,6 @@ func (g *OurGame) Update() {
|
||||
g.Win.SDLWin.SetTitle(fmt.Sprint("nMage (", timing.GetAvgFPS(), " fps)"))
|
||||
}
|
||||
|
||||
var testString string
|
||||
|
||||
func (g *OurGame) updateCameraLookAround() {
|
||||
|
||||
mouseX, mouseY := input.GetMouseMotion()
|
||||
|
||||
123
registry/registry.go
Executable file
123
registry/registry.go
Executable file
@ -0,0 +1,123 @@
|
||||
package registry
|
||||
|
||||
import (
|
||||
"math"
|
||||
|
||||
"github.com/bloeys/nmage/assert"
|
||||
)
|
||||
|
||||
type freeListitem struct {
|
||||
ItemIndex uint64
|
||||
nextFree *freeListitem
|
||||
}
|
||||
|
||||
// Registry is a storage data structure that can efficiently create/get/free items using generational indices.
|
||||
// Each item stored in the registry is associated with a 'handle' object that is used to get and free objects
|
||||
//
|
||||
// The registry 'owns' all items it stores and returns pointers to items in its array. All items are allocated upfront.
|
||||
//
|
||||
// It is NOT safe to concurrently create or free items. However, it is SAFE to concurrently get items
|
||||
type Registry[T any] struct {
|
||||
ItemCount uint64
|
||||
Handles []Handle
|
||||
Items []T
|
||||
|
||||
FreeList *freeListitem
|
||||
FreeListSize uint32
|
||||
|
||||
// The number of slots required to be in the free list before the free list
|
||||
// is used for creating new entries
|
||||
FreeListUsageThreshold uint32
|
||||
}
|
||||
|
||||
func (r *Registry[T]) New() (*T, Handle) {
|
||||
|
||||
assert.T(r.ItemCount < uint64(len(r.Handles)), "Can not add more entities to registry because it is full")
|
||||
|
||||
var index uint64 = math.MaxUint64
|
||||
|
||||
// Find index to use for the new item
|
||||
if r.FreeList != nil && r.FreeListSize > r.FreeListUsageThreshold {
|
||||
|
||||
index = r.FreeList.ItemIndex
|
||||
|
||||
r.FreeList = r.FreeList.nextFree
|
||||
r.FreeListSize--
|
||||
} else {
|
||||
|
||||
for i := 0; i < len(r.Handles); i++ {
|
||||
|
||||
handle := r.Handles[i]
|
||||
|
||||
if handle.HasFlag(HandleFlag_Alive) {
|
||||
continue
|
||||
}
|
||||
|
||||
index = uint64(i)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if index == math.MaxUint64 {
|
||||
panic("failed to create new entity because we did not find a free spot in the registry. Why did the item count assert not go off?")
|
||||
}
|
||||
|
||||
var newItem T
|
||||
newHandle := NewHandle(r.Handles[index].Generation()+1, HandleFlag_Alive, index)
|
||||
assert.T(newHandle != 0, "Entity handle must not be zero")
|
||||
|
||||
r.ItemCount++
|
||||
r.Handles[index] = newHandle
|
||||
r.Items[index] = newItem
|
||||
|
||||
// It is very important we return directly from the items array, because if we return
|
||||
// a pointer to newItem, and T is a value not a pointer, then newItem and what's stored in items will be different
|
||||
return &r.Items[index], newHandle
|
||||
}
|
||||
|
||||
func (r *Registry[T]) Get(id Handle) *T {
|
||||
|
||||
index := id.Index()
|
||||
assert.T(index < uint64(len(r.Handles)), "Failed to get entity because of invalid entity handle. Handle index is %d while registry only has %d slots. Handle: %+v", index, r.ItemCount, id)
|
||||
|
||||
handle := r.Handles[index]
|
||||
if handle.Generation() != id.Generation() || !handle.HasFlag(HandleFlag_Alive) {
|
||||
return nil
|
||||
}
|
||||
|
||||
item := &r.Items[index]
|
||||
return item
|
||||
}
|
||||
|
||||
// Free resets the entity flags then adds this entity to the free list
|
||||
func (r *Registry[T]) Free(id Handle) {
|
||||
|
||||
index := id.Index()
|
||||
assert.T(index < uint64(len(r.Handles)), "Failed to free entity because of invalid entity handle. Handle index is %d while registry only has %d slots. Handle: %+v", index, r.ItemCount, id)
|
||||
|
||||
// Nothing to do if already free
|
||||
handle := r.Handles[index]
|
||||
if handle.Generation() != id.Generation() || !handle.HasFlag(HandleFlag_Alive) {
|
||||
return
|
||||
}
|
||||
|
||||
// Generation is incremented on aquire, so here we just reset flags
|
||||
r.ItemCount--
|
||||
r.Handles[index] = NewHandle(id.Generation(), HandleFlag_None, index)
|
||||
|
||||
// Add to free list
|
||||
r.FreeList = &freeListitem{
|
||||
ItemIndex: index,
|
||||
nextFree: r.FreeList,
|
||||
}
|
||||
r.FreeListSize++
|
||||
}
|
||||
|
||||
func NewRegistry[T any](size uint32) *Registry[T] {
|
||||
assert.T(size > 0, "Registry size must be more than zero")
|
||||
return &Registry[T]{
|
||||
Handles: make([]Handle, size),
|
||||
Items: make([]T, size),
|
||||
FreeListUsageThreshold: 30,
|
||||
}
|
||||
}
|
||||
37
registry/registry_handle.go
Executable file
37
registry/registry_handle.go
Executable file
@ -0,0 +1,37 @@
|
||||
package registry
|
||||
|
||||
type HandleFlag byte
|
||||
|
||||
const (
|
||||
HandleFlag_None HandleFlag = 0
|
||||
HandleFlag_Alive HandleFlag = 1 << (iota - 1)
|
||||
)
|
||||
|
||||
const (
|
||||
GenerationShiftBits = 64 - 8
|
||||
FlagsShiftBits = 64 - 16
|
||||
IndexBitMask = 0x00_00_FFFF_FFFF_FFFF
|
||||
)
|
||||
|
||||
// Byte 1: Generation; Byte 2: Flags; Bytes 3-8: Index
|
||||
type Handle uint64
|
||||
|
||||
func (h Handle) HasFlag(ef HandleFlag) bool {
|
||||
return h.Flags()&ef > 0
|
||||
}
|
||||
|
||||
func (h Handle) Generation() byte {
|
||||
return byte(h >> GenerationShiftBits)
|
||||
}
|
||||
|
||||
func (h Handle) Flags() HandleFlag {
|
||||
return HandleFlag(h >> FlagsShiftBits)
|
||||
}
|
||||
|
||||
func (h Handle) Index() uint64 {
|
||||
return uint64(h & IndexBitMask)
|
||||
}
|
||||
|
||||
func NewHandle(generation byte, flags HandleFlag, index uint64) Handle {
|
||||
return Handle(index | (uint64(generation) << GenerationShiftBits) | (uint64(flags) << FlagsShiftBits))
|
||||
}
|
||||
Reference in New Issue
Block a user