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Support interleaved buffers
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@ -1,8 +1,8 @@
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#version 410
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in vec3 vertPosIn;
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in vec3 vertColorIn;
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in vec3 vertNormalIn;
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layout(location=0) in vec3 vertPosIn;
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layout(location=1) in vec3 vertNormalIn;
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layout(location=2) in vec3 vertColorIn;
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out vec3 vertColor;
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out vec3 vertNormal;
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