Starting entities, components, and levels

This commit is contained in:
bloeys
2022-08-14 22:00:04 +04:00
parent 52b77e017e
commit 35ff496a9a
6 changed files with 145 additions and 6 deletions

43
entity/entity.go Executable file
View File

@ -0,0 +1,43 @@
package entity
type Entity struct {
// Byte 1: Generation; Byte 2: Flags; Bytes 3-8: Index
ID uint64
Comps []Comp
}
type Comp interface {
Name() string
}
func AddComp(e *Entity, c Comp) {
e.Comps = append(e.Comps, c)
}
func GetComp[T Comp](e *Entity) (out T) {
for i := 0; i < len(e.Comps); i++ {
comp, ok := e.Comps[i].(T)
if ok {
return comp
}
}
return out
}
func GetAllCompOfType[T Comp](e *Entity) (out []T) {
out = []T{}
for i := 0; i < len(e.Comps); i++ {
comp, ok := e.Comps[i].(T)
if ok {
out = append(out, comp)
}
}
return out
}