mirror of
https://github.com/bloeys/nmage.git
synced 2025-12-29 13:28:20 +00:00
Imgui key mapping
This commit is contained in:
@ -6,6 +6,7 @@ import (
|
||||
"github.com/bloeys/nmage/materials"
|
||||
"github.com/bloeys/nmage/timing"
|
||||
"github.com/go-gl/gl/v4.1-core/gl"
|
||||
"github.com/veandco/go-sdl2/sdl"
|
||||
)
|
||||
|
||||
type ImguiInfo struct {
|
||||
@ -219,97 +220,223 @@ func NewImGui() ImguiInfo {
|
||||
imguiInfo.Mat.EnableAttribute("Color")
|
||||
imguiInfo.Mat.UnBind()
|
||||
|
||||
// //Init imgui input mapping
|
||||
// keys := map[int]int{
|
||||
// newimgui.KeyTab: sdl.SCANCODE_TAB,
|
||||
// newimgui.KeyLeftArrow: sdl.SCANCODE_LEFT,
|
||||
// newimgui.KeyRightArrow: sdl.SCANCODE_RIGHT,
|
||||
// newimgui.KeyUpArrow: sdl.SCANCODE_UP,
|
||||
// newimgui.KeyDownArrow: sdl.SCANCODE_DOWN,
|
||||
// newimgui.KeyPageUp: sdl.SCANCODE_PAGEUP,
|
||||
// newimgui.KeyPageDown: sdl.SCANCODE_PAGEDOWN,
|
||||
// newimgui.KeyHome: sdl.SCANCODE_HOME,
|
||||
// newimgui.KeyEnd: sdl.SCANCODE_END,
|
||||
// newimgui.KeyInsert: sdl.SCANCODE_INSERT,
|
||||
// newimgui.KeyDelete: sdl.SCANCODE_DELETE,
|
||||
// newimgui.KeyBackspace: sdl.SCANCODE_BACKSPACE,
|
||||
// newimgui.KeySpace: sdl.SCANCODE_BACKSPACE,
|
||||
// newimgui.KeyEnter: sdl.SCANCODE_RETURN,
|
||||
// newimgui.KeyEscape: sdl.SCANCODE_ESCAPE,
|
||||
// newimgui.KeyA: sdl.SCANCODE_A,
|
||||
// newimgui.KeyC: sdl.SCANCODE_C,
|
||||
// newimgui.KeyV: sdl.SCANCODE_V,
|
||||
// newimgui.KeyX: sdl.SCANCODE_X,
|
||||
// newimgui.KeyY: sdl.SCANCODE_Y,
|
||||
// newimgui.KeyZ: sdl.SCANCODE_Z,
|
||||
// }
|
||||
|
||||
return imguiInfo
|
||||
}
|
||||
|
||||
// func newImGUI() ImguiInfo {
|
||||
func SdlScancodeToImGuiKey(scancode sdl.Scancode) newimgui.Key {
|
||||
|
||||
// imguiInfo := ImguiInfo{
|
||||
// ImCtx: imgui.CreateContext(nil),
|
||||
// Mat: materials.NewMaterialSrc("ImGUI Mat", []byte(imguiShdrSrc)),
|
||||
// }
|
||||
|
||||
// imIO := imgui.CurrentIO()
|
||||
// imIO.SetBackendFlags(imIO.GetBackendFlags() | imgui.BackendFlagsRendererHasVtxOffset)
|
||||
|
||||
// gl.GenVertexArrays(1, &imguiInfo.VaoID)
|
||||
// gl.GenBuffers(1, &imguiInfo.VboID)
|
||||
// gl.GenBuffers(1, &imguiInfo.IndexBufID)
|
||||
// gl.GenTextures(1, &imguiInfo.TexID)
|
||||
|
||||
// // Upload font to gpu
|
||||
// gl.BindTexture(gl.TEXTURE_2D, imguiInfo.TexID)
|
||||
// gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR)
|
||||
// gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR)
|
||||
// gl.PixelStorei(gl.UNPACK_ROW_LENGTH, 0)
|
||||
|
||||
// image := imIO.Fonts().TextureDataAlpha8()
|
||||
// gl.TexImage2D(gl.TEXTURE_2D, 0, gl.RED, int32(image.Width), int32(image.Height), 0, gl.RED, gl.UNSIGNED_BYTE, image.Pixels)
|
||||
|
||||
// // Store our identifier
|
||||
// imIO.Fonts().SetTextureID(imgui.TextureID(imguiInfo.TexID))
|
||||
|
||||
// //Shader attributes
|
||||
// imguiInfo.Mat.Bind()
|
||||
// imguiInfo.Mat.EnableAttribute("Position")
|
||||
// imguiInfo.Mat.EnableAttribute("UV")
|
||||
// imguiInfo.Mat.EnableAttribute("Color")
|
||||
// imguiInfo.Mat.UnBind()
|
||||
|
||||
// //Init imgui input mapping
|
||||
// keys := map[int]int{
|
||||
// imgui.KeyTab: sdl.SCANCODE_TAB,
|
||||
// imgui.KeyLeftArrow: sdl.SCANCODE_LEFT,
|
||||
// imgui.KeyRightArrow: sdl.SCANCODE_RIGHT,
|
||||
// imgui.KeyUpArrow: sdl.SCANCODE_UP,
|
||||
// imgui.KeyDownArrow: sdl.SCANCODE_DOWN,
|
||||
// imgui.KeyPageUp: sdl.SCANCODE_PAGEUP,
|
||||
// imgui.KeyPageDown: sdl.SCANCODE_PAGEDOWN,
|
||||
// imgui.KeyHome: sdl.SCANCODE_HOME,
|
||||
// imgui.KeyEnd: sdl.SCANCODE_END,
|
||||
// imgui.KeyInsert: sdl.SCANCODE_INSERT,
|
||||
// imgui.KeyDelete: sdl.SCANCODE_DELETE,
|
||||
// imgui.KeyBackspace: sdl.SCANCODE_BACKSPACE,
|
||||
// imgui.KeySpace: sdl.SCANCODE_BACKSPACE,
|
||||
// imgui.KeyEnter: sdl.SCANCODE_RETURN,
|
||||
// imgui.KeyEscape: sdl.SCANCODE_ESCAPE,
|
||||
// imgui.KeyA: sdl.SCANCODE_A,
|
||||
// imgui.KeyC: sdl.SCANCODE_C,
|
||||
// imgui.KeyV: sdl.SCANCODE_V,
|
||||
// imgui.KeyX: sdl.SCANCODE_X,
|
||||
// imgui.KeyY: sdl.SCANCODE_Y,
|
||||
// imgui.KeyZ: sdl.SCANCODE_Z,
|
||||
// }
|
||||
|
||||
// // Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
|
||||
// for imguiKey, nativeKey := range keys {
|
||||
// imIO.KeyMap(imguiKey, nativeKey)
|
||||
// }
|
||||
|
||||
// return imguiInfo
|
||||
// }
|
||||
switch scancode {
|
||||
case sdl.SCANCODE_TAB:
|
||||
return newimgui.KeyTab
|
||||
case sdl.SCANCODE_LEFT:
|
||||
return newimgui.KeyLeftArrow
|
||||
case sdl.SCANCODE_RIGHT:
|
||||
return newimgui.KeyRightArrow
|
||||
case sdl.SCANCODE_UP:
|
||||
return newimgui.KeyUpArrow
|
||||
case sdl.SCANCODE_DOWN:
|
||||
return newimgui.KeyDownArrow
|
||||
case sdl.SCANCODE_PAGEUP:
|
||||
return newimgui.KeyPageUp
|
||||
case sdl.SCANCODE_PAGEDOWN:
|
||||
return newimgui.KeyPageDown
|
||||
case sdl.SCANCODE_HOME:
|
||||
return newimgui.KeyHome
|
||||
case sdl.SCANCODE_END:
|
||||
return newimgui.KeyEnd
|
||||
case sdl.SCANCODE_INSERT:
|
||||
return newimgui.KeyInsert
|
||||
case sdl.SCANCODE_DELETE:
|
||||
return newimgui.KeyDelete
|
||||
case sdl.SCANCODE_BACKSPACE:
|
||||
return newimgui.KeyBackspace
|
||||
case sdl.SCANCODE_SPACE:
|
||||
return newimgui.KeySpace
|
||||
case sdl.SCANCODE_RETURN:
|
||||
return newimgui.KeyEnter
|
||||
case sdl.SCANCODE_ESCAPE:
|
||||
return newimgui.KeyEscape
|
||||
case sdl.SCANCODE_APOSTROPHE:
|
||||
return newimgui.KeyApostrophe
|
||||
case sdl.SCANCODE_COMMA:
|
||||
return newimgui.KeyComma
|
||||
case sdl.SCANCODE_MINUS:
|
||||
return newimgui.KeyMinus
|
||||
case sdl.SCANCODE_PERIOD:
|
||||
return newimgui.KeyPeriod
|
||||
case sdl.SCANCODE_SLASH:
|
||||
return newimgui.KeySlash
|
||||
case sdl.SCANCODE_SEMICOLON:
|
||||
return newimgui.KeySemicolon
|
||||
case sdl.SCANCODE_EQUALS:
|
||||
return newimgui.KeyEqual
|
||||
case sdl.SCANCODE_LEFTBRACKET:
|
||||
return newimgui.KeyLeftBracket
|
||||
case sdl.SCANCODE_BACKSLASH:
|
||||
return newimgui.KeyBackslash
|
||||
case sdl.SCANCODE_RIGHTBRACKET:
|
||||
return newimgui.KeyRightBracket
|
||||
case sdl.SCANCODE_GRAVE:
|
||||
return newimgui.KeyGraveAccent
|
||||
case sdl.SCANCODE_CAPSLOCK:
|
||||
return newimgui.KeyCapsLock
|
||||
case sdl.SCANCODE_SCROLLLOCK:
|
||||
return newimgui.KeyScrollLock
|
||||
case sdl.SCANCODE_NUMLOCKCLEAR:
|
||||
return newimgui.KeyNumLock
|
||||
case sdl.SCANCODE_PRINTSCREEN:
|
||||
return newimgui.KeyPrintScreen
|
||||
case sdl.SCANCODE_PAUSE:
|
||||
return newimgui.KeyPause
|
||||
case sdl.SCANCODE_KP_0:
|
||||
return newimgui.KeyKeypad0
|
||||
case sdl.SCANCODE_KP_1:
|
||||
return newimgui.KeyKeypad1
|
||||
case sdl.SCANCODE_KP_2:
|
||||
return newimgui.KeyKeypad2
|
||||
case sdl.SCANCODE_KP_3:
|
||||
return newimgui.KeyKeypad3
|
||||
case sdl.SCANCODE_KP_4:
|
||||
return newimgui.KeyKeypad4
|
||||
case sdl.SCANCODE_KP_5:
|
||||
return newimgui.KeyKeypad5
|
||||
case sdl.SCANCODE_KP_6:
|
||||
return newimgui.KeyKeypad6
|
||||
case sdl.SCANCODE_KP_7:
|
||||
return newimgui.KeyKeypad7
|
||||
case sdl.SCANCODE_KP_8:
|
||||
return newimgui.KeyKeypad8
|
||||
case sdl.SCANCODE_KP_9:
|
||||
return newimgui.KeyKeypad9
|
||||
case sdl.SCANCODE_KP_PERIOD:
|
||||
return newimgui.KeyKeypadDecimal
|
||||
case sdl.SCANCODE_KP_DIVIDE:
|
||||
return newimgui.KeyKeypadDivide
|
||||
case sdl.SCANCODE_KP_MULTIPLY:
|
||||
return newimgui.KeyKeypadMultiply
|
||||
case sdl.SCANCODE_KP_MINUS:
|
||||
return newimgui.KeyKeypadSubtract
|
||||
case sdl.SCANCODE_KP_PLUS:
|
||||
return newimgui.KeyKeypadAdd
|
||||
case sdl.SCANCODE_KP_ENTER:
|
||||
return newimgui.KeyKeypadEnter
|
||||
case sdl.SCANCODE_KP_EQUALS:
|
||||
return newimgui.KeyKeypadEqual
|
||||
case sdl.SCANCODE_LSHIFT:
|
||||
return newimgui.KeyLeftShift
|
||||
case sdl.SCANCODE_LCTRL:
|
||||
return newimgui.KeyLeftCtrl
|
||||
case sdl.SCANCODE_LALT:
|
||||
return newimgui.KeyLeftAlt
|
||||
case sdl.SCANCODE_LGUI:
|
||||
return newimgui.KeyLeftSuper
|
||||
case sdl.SCANCODE_RSHIFT:
|
||||
return newimgui.KeyRightShift
|
||||
case sdl.SCANCODE_RCTRL:
|
||||
return newimgui.KeyRightCtrl
|
||||
case sdl.SCANCODE_RALT:
|
||||
return newimgui.KeyRightAlt
|
||||
case sdl.SCANCODE_RGUI:
|
||||
return newimgui.KeyRightSuper
|
||||
case sdl.SCANCODE_MENU:
|
||||
return newimgui.KeyMenu
|
||||
case sdl.SCANCODE_0:
|
||||
return newimgui.Key0
|
||||
case sdl.SCANCODE_1:
|
||||
return newimgui.Key1
|
||||
case sdl.SCANCODE_2:
|
||||
return newimgui.Key2
|
||||
case sdl.SCANCODE_3:
|
||||
return newimgui.Key3
|
||||
case sdl.SCANCODE_4:
|
||||
return newimgui.Key4
|
||||
case sdl.SCANCODE_5:
|
||||
return newimgui.Key5
|
||||
case sdl.SCANCODE_6:
|
||||
return newimgui.Key6
|
||||
case sdl.SCANCODE_7:
|
||||
return newimgui.Key7
|
||||
case sdl.SCANCODE_8:
|
||||
return newimgui.Key8
|
||||
case sdl.SCANCODE_9:
|
||||
return newimgui.Key9
|
||||
case sdl.SCANCODE_A:
|
||||
return newimgui.KeyA
|
||||
case sdl.SCANCODE_B:
|
||||
return newimgui.KeyB
|
||||
case sdl.SCANCODE_C:
|
||||
return newimgui.KeyC
|
||||
case sdl.SCANCODE_D:
|
||||
return newimgui.KeyD
|
||||
case sdl.SCANCODE_E:
|
||||
return newimgui.KeyE
|
||||
case sdl.SCANCODE_F:
|
||||
return newimgui.KeyF
|
||||
case sdl.SCANCODE_G:
|
||||
return newimgui.KeyG
|
||||
case sdl.SCANCODE_H:
|
||||
return newimgui.KeyH
|
||||
case sdl.SCANCODE_I:
|
||||
return newimgui.KeyI
|
||||
case sdl.SCANCODE_J:
|
||||
return newimgui.KeyJ
|
||||
case sdl.SCANCODE_K:
|
||||
return newimgui.KeyK
|
||||
case sdl.SCANCODE_L:
|
||||
return newimgui.KeyL
|
||||
case sdl.SCANCODE_M:
|
||||
return newimgui.KeyM
|
||||
case sdl.SCANCODE_N:
|
||||
return newimgui.KeyN
|
||||
case sdl.SCANCODE_O:
|
||||
return newimgui.KeyO
|
||||
case sdl.SCANCODE_P:
|
||||
return newimgui.KeyP
|
||||
case sdl.SCANCODE_Q:
|
||||
return newimgui.KeyQ
|
||||
case sdl.SCANCODE_R:
|
||||
return newimgui.KeyR
|
||||
case sdl.SCANCODE_S:
|
||||
return newimgui.KeyS
|
||||
case sdl.SCANCODE_T:
|
||||
return newimgui.KeyT
|
||||
case sdl.SCANCODE_U:
|
||||
return newimgui.KeyU
|
||||
case sdl.SCANCODE_V:
|
||||
return newimgui.KeyV
|
||||
case sdl.SCANCODE_W:
|
||||
return newimgui.KeyW
|
||||
case sdl.SCANCODE_X:
|
||||
return newimgui.KeyX
|
||||
case sdl.SCANCODE_Y:
|
||||
return newimgui.KeyY
|
||||
case sdl.SCANCODE_Z:
|
||||
return newimgui.KeyZ
|
||||
case sdl.SCANCODE_F1:
|
||||
return newimgui.KeyF1
|
||||
case sdl.SCANCODE_F2:
|
||||
return newimgui.KeyF2
|
||||
case sdl.SCANCODE_F3:
|
||||
return newimgui.KeyF3
|
||||
case sdl.SCANCODE_F4:
|
||||
return newimgui.KeyF4
|
||||
case sdl.SCANCODE_F5:
|
||||
return newimgui.KeyF5
|
||||
case sdl.SCANCODE_F6:
|
||||
return newimgui.KeyF6
|
||||
case sdl.SCANCODE_F7:
|
||||
return newimgui.KeyF7
|
||||
case sdl.SCANCODE_F8:
|
||||
return newimgui.KeyF8
|
||||
case sdl.SCANCODE_F9:
|
||||
return newimgui.KeyF9
|
||||
case sdl.SCANCODE_F10:
|
||||
return newimgui.KeyF10
|
||||
case sdl.SCANCODE_F11:
|
||||
return newimgui.KeyF11
|
||||
case sdl.SCANCODE_F12:
|
||||
return newimgui.KeyF12
|
||||
default:
|
||||
return newimgui.KeyNone
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user