Camera package+ rename asserts->assert

This commit is contained in:
bloeys
2022-07-23 22:51:57 +04:00
parent b85056dd31
commit 52b77e017e
9 changed files with 195 additions and 76 deletions

View File

@ -2,7 +2,7 @@ package nmageimgui
import (
"github.com/bloeys/gglm/gglm"
"github.com/bloeys/nmage/asserts"
"github.com/bloeys/nmage/assert"
"github.com/bloeys/nmage/materials"
"github.com/bloeys/nmage/timing"
"github.com/go-gl/gl/v4.1-core/gl"
@ -23,7 +23,7 @@ type ImguiInfo struct {
func (i *ImguiInfo) FrameStart(winWidth, winHeight float32) {
if err := i.ImCtx.SetCurrent(); err != nil {
asserts.T(false, "Setting imgui ctx as current failed. Err: "+err.Error())
assert.T(false, "Setting imgui ctx as current failed. Err: "+err.Error())
}
imIO := imgui.CurrentIO()
@ -36,7 +36,7 @@ func (i *ImguiInfo) FrameStart(winWidth, winHeight float32) {
func (i *ImguiInfo) Render(winWidth, winHeight float32, fbWidth, fbHeight int32) {
if err := i.ImCtx.SetCurrent(); err != nil {
asserts.T(false, "Setting imgui ctx as current failed. Err: "+err.Error())
assert.T(false, "Setting imgui ctx as current failed. Err: "+err.Error())
}
imgui.Render()