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Starting work on Engine+Mesh+Material systems/packages
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29
engine/windowflags.go
Executable file
29
engine/windowflags.go
Executable file
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package engine
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import "github.com/veandco/go-sdl2/sdl"
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type WindowFlags int
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const (
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WindowFlags_FULLSCREEN WindowFlags = sdl.WINDOW_FULLSCREEN
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WindowFlags_OPENGL WindowFlags = sdl.WINDOW_OPENGL
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WindowFlags_SHOWN WindowFlags = sdl.WINDOW_SHOWN
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WindowFlags_HIDDEN WindowFlags = sdl.WINDOW_HIDDEN
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WindowFlags_BORDERLESS WindowFlags = sdl.WINDOW_BORDERLESS
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WindowFlags_RESIZABLE WindowFlags = sdl.WINDOW_RESIZABLE
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WindowFlags_MINIMIZED WindowFlags = sdl.WINDOW_MINIMIZED
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WindowFlags_MAXIMIZED WindowFlags = sdl.WINDOW_MAXIMIZED
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WindowFlags_INPUT_GRABBED WindowFlags = sdl.WINDOW_INPUT_GRABBED
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WindowFlags_INPUT_FOCUS WindowFlags = sdl.WINDOW_INPUT_FOCUS
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WindowFlags_MOUSE_FOCUS WindowFlags = sdl.WINDOW_MOUSE_FOCUS
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WindowFlags_FULLSCREEN_DESKTOP WindowFlags = sdl.WINDOW_FULLSCREEN_DESKTOP
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WindowFlags_FOREIGN WindowFlags = sdl.WINDOW_FOREIGN
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WindowFlags_ALLOW_HIGHDPI WindowFlags = sdl.WINDOW_ALLOW_HIGHDPI
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WindowFlags_MOUSE_CAPTURE WindowFlags = sdl.WINDOW_MOUSE_CAPTURE
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WindowFlags_ALWAYS_ON_TOP WindowFlags = sdl.WINDOW_ALWAYS_ON_TOP
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WindowFlags_SKIP_TASKBAR WindowFlags = sdl.WINDOW_SKIP_TASKBAR
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WindowFlags_UTILITY WindowFlags = sdl.WINDOW_UTILITY
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WindowFlags_TOOLTIP WindowFlags = sdl.WINDOW_TOOLTIP
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WindowFlags_POPUP_MENU WindowFlags = sdl.WINDOW_POPUP_MENU
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// WindowFlags_VULKAN WindowFlags = sdl.WINDOW_VULKAN
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)
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