Day 15: Basic renderer+improve material system+lockosthread on init

This commit is contained in:
bloeys
2022-02-26 22:07:59 +04:00
parent 660c41bc06
commit 709dc062cc
8 changed files with 124 additions and 69 deletions

View File

@ -46,6 +46,7 @@ func Run(g Game) {
w.SDLWin.GLSwap()
g.FrameEnd()
w.Rend.FrameEnd()
timing.FrameEnded()
}