@ -71,12 +71,14 @@ type OurGame struct {
}
type TransformComp struct {
entity.BaseComp
Pos *gglm.Vec3
Rot *gglm.Quat
Scale *gglm.Vec3
func (t TransformComp) Name() string {
func (t *TransformComp) Name() string {
return "Transform Component"
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