Enable blending by default

This commit is contained in:
bloeys
2022-05-21 12:11:15 +04:00
parent f1b6f3a7c0
commit 89d04c9d24
2 changed files with 7 additions and 0 deletions

View File

@ -18,6 +18,10 @@ import (
"github.com/veandco/go-sdl2/sdl"
)
//BUGS:
// need to rebind the texutre if the texture (or any material values) change between draw calls
// DT handling for when it is zero is wrong! (Gives 1000 DT)
//TODO: Tasks:
// Build simple game
// Integrate physx