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Improve error messages
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1
main.go
1
main.go
@ -33,6 +33,7 @@ import (
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- HDR
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- Cascaded shadow mapping
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- Skeletal animations
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- Proper model loading (i.e. load model by reading all its meshes, textures, and so on together)
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- Create VAO struct independent from VBO to support multi-VBO use cases (e.g. instancing)
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- Renderer batching
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- Scene graph
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@ -62,14 +62,11 @@ func NewMesh(name, modelPath string, postProcessFlags asig.PostProcess) (*Mesh,
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mesh.Buf.SetLayout(layoutToUse...)
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} else {
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// @NOTE: Require that all submeshes have the same vertex buffer layout
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firstSubmeshLayout := mesh.Buf.GetLayout()
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assert.T(len(firstSubmeshLayout) == len(layoutToUse), fmt.Sprintf("Vertex layout of submesh %d does not equal vertex layout of the first submesh. Original layout: %v; This layout: %v", i, firstSubmeshLayout, layoutToUse))
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assert.T(len(firstSubmeshLayout) == len(layoutToUse), "Vertex layout of submesh '%d' of mesh '%s' at path '%s' does not equal vertex layout of the first submesh. Original layout: %v; This layout: %v", i, name, modelPath, firstSubmeshLayout, layoutToUse)
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for i := 0; i < len(firstSubmeshLayout); i++ {
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if firstSubmeshLayout[i].ElementType != layoutToUse[i].ElementType {
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panic(fmt.Sprintf("Vertex layout of submesh %d does not equal vertex layout of the first submesh. Original layout: %v; This layout: %v", i, firstSubmeshLayout, layoutToUse))
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}
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assert.T(firstSubmeshLayout[i].ElementType == layoutToUse[i].ElementType, "Vertex layout of submesh '%d' of mesh '%s' at path '%s' does not equal vertex layout of the first submesh. Original layout: %v; This layout: %v", i, name, modelPath, firstSubmeshLayout, layoutToUse)
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}
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}
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@ -119,9 +116,9 @@ type arrToInterleave struct {
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func (a *arrToInterleave) get(i int) []float32 {
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assert.T(len(a.V2s) == 0 || len(a.V3s) == 0, "One array should be set in arrToInterleave, but both arrays are set")
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assert.T(len(a.V2s) == 0 || len(a.V4s) == 0, "One array should be set in arrToInterleave, but both arrays are set")
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assert.T(len(a.V3s) == 0 || len(a.V4s) == 0, "One array should be set in arrToInterleave, but both arrays are set")
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assert.T(len(a.V2s) == 0 || len(a.V3s) == 0, "One array should be set in arrToInterleave, but multiple arrays are set")
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assert.T(len(a.V2s) == 0 || len(a.V4s) == 0, "One array should be set in arrToInterleave, but multiple arrays are set")
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assert.T(len(a.V3s) == 0 || len(a.V4s) == 0, "One array should be set in arrToInterleave, but multiple arrays are set")
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if len(a.V2s) > 0 {
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return a.V2s[i].Data[:]
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