diff --git a/main.go b/main.go index e172298..6f59d4f 100755 --- a/main.go +++ b/main.go @@ -37,6 +37,7 @@ import ( - HDR - Cascaded shadow mapping - Skeletal animations + - In some cases we DO want input even when captured by UI. We need two systems within input package, one filtered and one not - Proper model loading (i.e. load model by reading all its meshes, textures, and so on together) - Create VAO struct independent from VBO to support multi-VBO use cases (e.g. instancing) ✅ - Renderer batching