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Add an iterator to the registry
This commit is contained in:
48
registry/iterator.go
Executable file
48
registry/iterator.go
Executable file
@ -0,0 +1,48 @@
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package registry
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// Iterator goes through the entire registry it was created from and
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// returns all alive items, and nil after its done.
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//
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// The iterator will still work if items are added/removed to the registry
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// after it was created, but the following conditions apply:
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// - If items are removed, iterator will not show the removed items (assuming it didn't return them before their removal)
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// - If items are added, the iterator will either only return older items (i.e. is not affected), or only return newer items (i.e. items that were going to be returned before will now not get returned in favor of newly inserted items), or a mix of old and new items.
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// However, in all cases the iterator will *never* returns more items than were alive at the time of the iterator's creation.
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// - If items were both added and removed, the iterator might follow either of the previous 2 cases or a combination of them
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//
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// To summarize: The iterator will *never* return more items than were alive at the time of its creation, and will *never* return freed items
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type Iterator[T any] struct {
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registry *Registry[T]
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remainingItems uint64
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currIndex int
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}
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func (it *Iterator[T]) Next() (*T, Handle) {
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if it.IsDone() {
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return nil, 0
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}
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for ; it.currIndex < len(it.registry.Handles); it.currIndex++ {
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handle := it.registry.Handles[it.currIndex]
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if !handle.HasFlag(HandleFlag_Alive) {
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continue
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}
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it.remainingItems--
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it.currIndex++
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return &it.registry.Items[it.currIndex], handle
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}
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// If we reached here means we iterated to the end and didn't find anything, which probably
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// means that the registry changed since we were created, and that remainingItems is not accurate.
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//
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// As such, we zero remaining items so that this iterator is considered done
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it.remainingItems = 0
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return nil, 0
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}
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func (it *Iterator[T]) IsDone() bool {
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return it.remainingItems == 0
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}
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@ -113,6 +113,14 @@ func (r *Registry[T]) Free(id Handle) {
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r.FreeListSize++
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}
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func (r *Registry[T]) NewIterator() Iterator[T] {
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return Iterator[T]{
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registry: r,
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remainingItems: r.ItemCount,
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currIndex: 0,
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}
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}
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func NewRegistry[T any](size uint32) *Registry[T] {
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assert.T(size > 0, "Registry size must be more than zero")
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return &Registry[T]{
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