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Change import from /go-sdl-engine -> /nmage
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@ -2,8 +2,8 @@ package shaders
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import (
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"github.com/bloeys/gglm/gglm"
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"github.com/bloeys/go-sdl-engine/buffers"
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"github.com/bloeys/go-sdl-engine/logging"
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"github.com/bloeys/nmage/buffers"
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"github.com/bloeys/nmage/logging"
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"github.com/go-gl/gl/v4.1-core/gl"
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)
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