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fe2aef6b6d
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Support combined shaders+allow loading shaders from string
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2022-07-02 22:49:28 +04:00 |
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b6336d0103
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Change import from /go-sdl-engine -> /nmage
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2022-01-08 17:38:35 +04:00 |
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616daaf97d
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Day7: ImGUI interaction+OpenGL 4.1+Bugs+ambient color control
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2021-11-20 21:39:49 +04:00 |
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3167bffbd1
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Ep5: Obj file loading+indexed drawing+uniforms
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2021-11-06 22:23:48 +04:00 |
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5e3123b00e
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VBOs+attributes+drawing with VBOs
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2021-10-23 21:47:54 +04:00 |
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bb9a2885e2
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Drawing triangles using fixed function pipelines
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2021-10-23 20:58:10 +04:00 |
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b296f1af4c
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ep2: Finish input system+opengl window+glsl compilation
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2021-10-17 09:42:43 +04:00 |
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