Commit Graph

  • 3164e4bba4 Update deps bloeys 2021-11-15 10:16:54 +04:00
  • 419dc667c4 Day6: MVP matrix+movement+ImGUI rendering but no events bloeys 2021-11-13 23:33:50 +04:00
  • 0bd89376fb Readme typo bloeys 2021-11-12 12:03:50 +04:00
  • 01930fad93 Ignore and remove .vscode bloeys 2021-11-12 12:03:11 +04:00
  • face8d3da3 Update readme bloeys 2021-11-12 12:01:30 +04:00
  • 08bb40d098 Create LICENSE Omar Mahdi 2021-11-11 06:29:58 +04:00
  • a267c0cc06 Update README.md Omar Mahdi 2021-11-07 02:33:43 +04:00
  • a713c30636 go mod tidy bloeys 2021-11-07 02:30:35 +04:00
  • 3167bffbd1 Ep5: Obj file loading+indexed drawing+uniforms bloeys 2021-11-06 22:23:48 +04:00
  • 2b341132f8 Ep4: Buffers package bloeys 2021-10-30 23:10:11 +04:00
  • 5e3123b00e VBOs+attributes+drawing with VBOs bloeys 2021-10-23 21:47:54 +04:00
  • bb9a2885e2 Drawing triangles using fixed function pipelines bloeys 2021-10-23 20:58:10 +04:00
  • b296f1af4c ep2: Finish input system+opengl window+glsl compilation bloeys 2021-10-17 09:42:43 +04:00
  • 7a29b411ac Fresh start bloeys 2021-10-09 21:54:38 +04:00
  • 97c396e54c Vertex buffer objects+vertex arrays objects+element buffer objects bloeys 2021-10-09 11:56:05 +04:00
  • 4ce5e569fc Uniforms and better logging bloeys 2021-10-09 09:35:08 +04:00
  • 9f4c34bcbb Shader handling bloeys 2021-10-09 08:19:53 +04:00
  • e4f79a2a53 Remove redundant type bloeys 2021-10-09 05:49:14 +04:00
  • b03a017a7f Keyboard and mouse input system bloeys 2021-10-09 05:32:17 +04:00
  • fae453db37 Switch to opengl rendering bloeys 2021-10-09 03:55:03 +04:00
  • 17aba2affd Add comment about glsl linter bloeys 2021-10-08 09:03:08 +04:00
  • f69bbd8dff Initial commit bloeys 2021-10-08 08:20:20 +04:00
  • a14d1fbf15 Initial commit Omar Mahdi 2021-10-08 08:17:57 +04:00