Files
nmage/buffers/buf_usage.go

36 lines
657 B
Go
Executable File

package buffers
import (
"fmt"
"github.com/bloeys/nmage/assert"
"github.com/go-gl/gl/v4.1-core/gl"
)
type BufUsage int
const (
BufUsage_Unknown BufUsage = iota
//Buffer is set only once and used many times
BufUsage_Static
//Buffer is changed a lot and used many times
BufUsage_Dynamic
//Buffer is set only once and used by the GPU at most a few times
BufUsage_Stream
)
func (b BufUsage) ToGL() uint32 {
switch b {
case BufUsage_Static:
return gl.STATIC_DRAW
case BufUsage_Dynamic:
return gl.DYNAMIC_DRAW
case BufUsage_Stream:
return gl.STREAM_DRAW
}
assert.T(false, fmt.Sprintf("Unexpected BufUsage value '%v'", b))
return 0
}