mirror of
https://github.com/bloeys/nset.git
synced 2025-12-29 06:28:19 +00:00
344 lines
5.5 KiB
Go
Executable File
344 lines
5.5 KiB
Go
Executable File
package nset_test
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import (
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"fmt"
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"math"
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"math/rand"
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"testing"
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"github.com/bloeys/nset"
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)
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const (
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maxBenchSize = 10_000_000
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RandSeed = 9_812_938_704
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)
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var (
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dump int
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fullRangeNSet *nset.NSet[uint32]
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)
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func TestNSet(t *testing.T) {
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n := nset.NewNSet[uint32]()
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n.Add(0)
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n.Add(1)
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n.Add(63)
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n.Add(math.MaxUint32)
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AllTrue(t, n.Contains(0), n.Contains(1), n.Contains(63), n.Contains(math.MaxUint32), !n.Contains(10), !n.Contains(599))
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AllTrue(t, n.ContainsAll(0, 1, 63), !n.ContainsAll(9, 0, 1), !n.ContainsAll(0, 1, 63, 99))
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AllTrue(t, n.ContainsAny(0, 1, 63), n.ContainsAny(9, 99, 999, 1), !n.ContainsAny(9, 99, 999))
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IsEq(t, nset.BucketCount-1, n.GetBucketIndex(math.MaxUint32))
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IsEq(t, math.MaxUint32/64/nset.BucketCount, n.GetStorageUnitIndex(math.MaxUint32))
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n.Remove(1)
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AllTrue(t, n.Contains(0), n.Contains(63), !n.Contains(1))
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}
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func TestNSetFullRange(t *testing.T) {
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if fullRangeNSet == nil {
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fullRangeNSet = nset.NewNSet[uint32]()
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println("Adding all uint32 to NSet...")
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for i := uint32(0); i < math.MaxUint32; i++ {
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fullRangeNSet.Add(i)
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if i%1_000_000_000 == 0 {
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fmt.Printf("i=%d billion\n", i)
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}
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}
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fullRangeNSet.Add(math.MaxUint32)
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}
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n := fullRangeNSet
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IsEq(t, 67_108_864, n.StorageUnitCount)
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for i := 0; i < len(n.Buckets); i++ {
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b := &n.Buckets[i]
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IsEq(t, 524288, b.StorageUnitCount)
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for j := 0; j < len(b.Data); j++ {
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if b.Data[j] != math.MaxUint64 {
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t.Errorf("Error: storage unit is NOT equal to MaxUint64 (i=%d,j=%d)! Expected math.MaxUint64 but got '%08b'\n",
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i,
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j,
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b.Data[j])
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}
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}
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}
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}
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func AllTrue(t *testing.T, values ...bool) bool {
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for i := 0; i < len(values); i++ {
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if !values[i] {
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t.Errorf("Expected 'true' but got 'false'\n")
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}
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}
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return true
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}
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func IsEq[T comparable](t *testing.T, expected, val T) bool {
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if val == expected {
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return true
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}
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t.Errorf("Expected '%v' but got '%v'\n", expected, val)
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return false
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}
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func BenchmarkNSetAdd(b *testing.B) {
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n := nset.NewNSet[uint32]()
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for i := uint32(0); i < uint32(b.N); i++ {
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n.Add(i % maxBenchSize)
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}
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}
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func BenchmarkMapAdd(b *testing.B) {
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hMap := map[uint32]struct{}{}
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for i := uint32(0); i < uint32(b.N); i++ {
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hMap[i%maxBenchSize] = struct{}{}
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}
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}
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func BenchmarkNSetAddRand(b *testing.B) {
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n := nset.NewNSet[uint32]()
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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n.Add(rand.Uint32() % maxBenchSize)
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}
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}
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func BenchmarkNSetAddRandNoSizeLimit(b *testing.B) {
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n := nset.NewNSet[uint32]()
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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n.Add(rand.Uint32())
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}
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}
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func BenchmarkMapAddRand(b *testing.B) {
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hMap := map[uint32]struct{}{}
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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hMap[rand.Uint32()%maxBenchSize] = struct{}{}
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}
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}
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func BenchmarkNSetContains(b *testing.B) {
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//Init
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b.StopTimer()
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n := nset.NewNSet[uint32]()
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for i := uint32(0); i < maxBenchSize; i++ {
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n.Add(i)
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}
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b.StartTimer()
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//Work
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found := 0
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for i := uint32(0); i < uint32(b.N); i++ {
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if n.Contains(i) {
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found++
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}
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}
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dump = found
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}
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func BenchmarkMapContains(b *testing.B) {
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//Init
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b.StopTimer()
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hMap := map[uint32]struct{}{}
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for i := uint32(0); i < maxBenchSize; i++ {
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hMap[i] = struct{}{}
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}
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b.StartTimer()
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//Work
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found := 0
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for i := uint32(0); i < uint32(b.N); i++ {
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if _, ok := hMap[i]; ok {
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found++
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}
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}
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dump = found
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}
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func BenchmarkNSetContainsRand(b *testing.B) {
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//Init
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b.StopTimer()
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n := nset.NewNSet[uint32]()
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for i := uint32(0); i < maxBenchSize; i++ {
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n.Add(i)
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}
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b.StartTimer()
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//Work
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found := 0
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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randVal := rand.Uint32()
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if n.Contains(randVal) {
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found++
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}
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}
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dump = found
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}
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func BenchmarkNSetContainsRandFullRange(b *testing.B) {
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//Init
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if fullRangeNSet == nil {
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b.StopTimer()
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fullRangeNSet = nset.NewNSet[uint32]()
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println("Preparing full range NSet...")
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for i := uint32(0); i < math.MaxUint32; i++ {
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fullRangeNSet.Add(i)
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}
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fullRangeNSet.Add(math.MaxUint32)
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b.StartTimer()
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}
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n := fullRangeNSet
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//Work
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found := 0
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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randVal := rand.Uint32()
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if n.Contains(randVal) {
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found++
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}
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}
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dump = found
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}
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func BenchmarkMapContainsRand(b *testing.B) {
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//Init
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b.StopTimer()
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hMap := map[uint32]struct{}{}
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for i := uint32(0); i < maxBenchSize; i++ {
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hMap[i] = struct{}{}
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}
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b.StartTimer()
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//Work
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found := 0
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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randVal := rand.Uint32()
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if _, ok := hMap[randVal]; ok {
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found++
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}
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}
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dump = found
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}
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func BenchmarkNSetDelete(b *testing.B) {
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//Init
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b.StopTimer()
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n := nset.NewNSet[uint32]()
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for i := uint32(0); i < maxBenchSize; i++ {
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n.Add(i)
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}
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b.StartTimer()
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//Work
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for i := uint32(0); i < uint32(b.N); i++ {
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n.Remove(i)
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}
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}
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func BenchmarkMapDelete(b *testing.B) {
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//Init
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b.StopTimer()
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hMap := map[uint32]struct{}{}
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for i := uint32(0); i < maxBenchSize; i++ {
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hMap[i] = struct{}{}
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}
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b.StartTimer()
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//Work
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for i := uint32(0); i < uint32(b.N); i++ {
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delete(hMap, i)
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}
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}
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func BenchmarkNSetDeleteRand(b *testing.B) {
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//Init
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b.StopTimer()
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n := nset.NewNSet[uint32]()
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for i := uint32(0); i < maxBenchSize; i++ {
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n.Add(i)
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}
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b.StartTimer()
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//Work
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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randVal := rand.Uint32()
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n.Remove(randVal)
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}
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}
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func BenchmarkMapDeleteRand(b *testing.B) {
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//Init
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b.StopTimer()
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hMap := map[uint32]struct{}{}
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for i := uint32(0); i < maxBenchSize; i++ {
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hMap[i] = struct{}{}
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}
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b.StartTimer()
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//Work
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rand.Seed(RandSeed)
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for i := 0; i < b.N; i++ {
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randVal := rand.Uint32()
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delete(hMap, randVal)
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}
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}
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