@ -100,9 +100,6 @@ func (p *program) Init() {
p.gridMat = materials.NewMaterial("grid", "./res/shaders/grid.glsl")
p.handleWindowResize()
fmt.Printf("Beh equivalents: %v\n", string(glyphs.RuneInfos['ب'].EquivalentRunes))
// engine.Quit()
}
func (p *program) Update() {
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