68962238e2
Ability to input text and show cursor+return last char pos from glyph renderer
2022-07-12 13:10:20 +04:00
75a4726384
Use nmage v0.12.15
2022-07-11 11:59:29 +04:00
869bbe3efd
Update nmage which optimizes imgui render
2022-07-11 11:42:54 +04:00
2da4b7a53d
Disable DepthTest when drawing glyphs+move shared glyph draw logic
...
With depth testing enabled nearby glyphs can z-fight
and so some pixels might be discarded before fragment shader
even runs, which causes us to see only part of a letter.
As such we always draw with blending enabled and depth testing
disabled so that any overlaps simply causes the char pixels to show.
2022-07-08 06:33:20 +04:00
603409e58e
Detect script of runes
2022-07-05 07:12:11 +04:00
c40d1dfdf1
Fix decoding decomp info+include rune equivalence
2022-07-05 06:39:32 +04:00
3d7d09744d
Don't allocate when drawing by reusing glyp rend buffer
2022-07-04 01:10:37 +04:00
323cd1099f
Move to latest nMage
2022-07-03 09:17:59 +04:00
0602464863
Proper character positioning and scale
2022-06-30 15:20:00 +04:00
a1a7f23a0a
Get all glyphs from font
2022-06-30 07:48:20 +04:00
a94f174f97
Loading font
2022-06-30 07:03:55 +04:00
d2052ecb5c
Running window
2022-06-30 06:38:54 +04:00
d66ecef688
Bism Allah
2022-06-30 06:26:03 +04:00