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679 lines
16 KiB
Go
Executable File
679 lines
16 KiB
Go
Executable File
package main
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import (
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"fmt"
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"io"
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"math"
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"os"
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"os/exec"
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"runtime/pprof"
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"strings"
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"github.com/bloeys/gglm/gglm"
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"github.com/bloeys/nmage/engine"
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"github.com/bloeys/nmage/input"
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"github.com/bloeys/nmage/materials"
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"github.com/bloeys/nmage/meshes"
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"github.com/bloeys/nmage/renderer/rend3dgl"
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"github.com/bloeys/nmage/timing"
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nmageimgui "github.com/bloeys/nmage/ui/imgui"
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"github.com/bloeys/nterm/assert"
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"github.com/bloeys/nterm/consts"
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"github.com/bloeys/nterm/glyphs"
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"github.com/golang/freetype/truetype"
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"github.com/veandco/go-sdl2/sdl"
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"golang.org/x/exp/constraints"
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"golang.org/x/image/font"
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)
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type Settings struct {
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DefaultColor gglm.Vec4
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StringColor gglm.Vec4
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}
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type Cmd struct {
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C *exec.Cmd
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Stdout io.ReadCloser
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Stdin io.WriteCloser
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Stderr io.ReadCloser
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}
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var _ engine.Game = &program{}
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type program struct {
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win *engine.Window
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rend *rend3dgl.Rend3DGL
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imguiInfo nmageimgui.ImguiInfo
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FontSize uint32
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Dpi float64
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GlyphRend *glyphs.GlyphRend
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gridMesh *meshes.Mesh
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gridMat *materials.Material
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textBuf []rune
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textBufSize int64
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textBufLen int64
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cmdBuf []rune
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cmdBufLen int64
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cursorCharIndex int64
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//lastCmdCharPos is the screen pos of the last cmdBuf char drawn this frame
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lastCmdCharPos *gglm.Vec3
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scrollPos int64
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scrollSpd int64
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activeCmd *Cmd
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Settings *Settings
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}
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const (
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subPixelX = 64
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subPixelY = 64
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hinting = font.HintingNone
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defaultCmdBufSize = 4 * 1024
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defaultTextBufSize = 4 * 1024 * 1024
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defaultScrollSpd = 5
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)
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var (
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// isDrawingBounds = false
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drawManyLines = false
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drawGrid bool
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textToShow = ""
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xOff float32 = 0
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yOff float32 = 0
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)
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func main() {
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err := engine.Init()
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if err != nil {
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panic("Failed to init engine. Err: " + err.Error())
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}
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rend := rend3dgl.NewRend3DGL()
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win, err := engine.CreateOpenGLWindowCentered("nTerm", 1280, 720, engine.WindowFlags_ALLOW_HIGHDPI|engine.WindowFlags_RESIZABLE, rend)
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if err != nil {
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panic("Failed to create window. Err: " + err.Error())
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}
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engine.SetVSync(true)
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p := &program{
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win: win,
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rend: rend,
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imguiInfo: nmageimgui.NewImGUI(),
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FontSize: 40,
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textBuf: make([]rune, defaultTextBufSize),
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textBufSize: defaultTextBufSize,
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textBufLen: 0,
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cursorCharIndex: 0,
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lastCmdCharPos: gglm.NewVec3(0, 0, 0),
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cmdBuf: make([]rune, defaultCmdBufSize),
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cmdBufLen: 0,
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scrollSpd: defaultScrollSpd,
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Settings: &Settings{
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DefaultColor: *gglm.NewVec4(1, 1, 1, 1),
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StringColor: *gglm.NewVec4(242/255.0, 244/255.0, 10/255.0, 1),
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},
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}
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p.win.EventCallbacks = append(p.win.EventCallbacks, p.handleSDLEvent)
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//Don't flash white
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p.win.SDLWin.GLSwap()
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if consts.Mode_Debug {
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var pf, _ = os.Create("pprof.cpu")
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defer pf.Close()
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pprof.StartCPUProfile(pf)
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}
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engine.Run(p, p.win, p.imguiInfo)
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if consts.Mode_Debug {
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pprof.StopCPUProfile()
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}
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}
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func (p *program) handleSDLEvent(e sdl.Event) {
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switch e := e.(type) {
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case *sdl.TextInputEvent:
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p.WriteToCmdBuf([]rune(e.GetText()))
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case *sdl.WindowEvent:
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if e.Event == sdl.WINDOWEVENT_SIZE_CHANGED {
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p.HandleWindowResize()
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}
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}
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}
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func (p *program) Init() {
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dpi, _, _, err := sdl.GetDisplayDPI(0)
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if err != nil {
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panic("Failed to get display DPI. Err: " + err.Error())
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}
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fmt.Printf("DPI: %f, font size: %d\n", dpi, p.FontSize)
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w, h := p.win.SDLWin.GetSize()
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// p.GlyphRend, err = glyphs.NewGlyphRend("./res/fonts/tajawal-regular-var.ttf", &truetype.Options{Size: float64(p.FontSize), DPI: p.Dpi, SubPixelsX: subPixelX, SubPixelsY: subPixelY, Hinting: hinting}, w, h)
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p.GlyphRend, err = glyphs.NewGlyphRend("./res/fonts/alm-fixed.ttf", &truetype.Options{Size: float64(p.FontSize), DPI: p.Dpi, SubPixelsX: subPixelX, SubPixelsY: subPixelY, Hinting: hinting}, w, h)
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if err != nil {
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panic("Failed to create atlas from font file. Err: " + err.Error())
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}
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if consts.Mode_Debug {
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glyphs.SaveImgToPNG(p.GlyphRend.Atlas.Img, "./debug-atlas.png")
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}
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//Load resources
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p.gridMesh, err = meshes.NewMesh("grid", "./res/models/quad.obj", 0)
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if err != nil {
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panic(err.Error())
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}
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p.gridMat = materials.NewMaterial("grid", "./res/shaders/grid.glsl")
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p.HandleWindowResize()
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//Set initial cursor pos
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p.lastCmdCharPos.SetY(p.GlyphRend.Atlas.LineHeight)
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}
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func (p *program) Update() {
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if input.IsQuitClicked() || input.KeyClicked(sdl.K_ESCAPE) {
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engine.Quit()
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}
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if consts.Mode_Debug {
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p.DebugUpdate()
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}
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//Font sizing
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oldFont := p.FontSize
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fontSizeChanged := false
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if input.KeyClicked(sdl.K_KP_PLUS) {
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p.FontSize += 2
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fontSizeChanged = true
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} else if input.KeyClicked(sdl.K_KP_MINUS) {
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p.FontSize -= 2
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fontSizeChanged = true
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}
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if fontSizeChanged {
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err := p.GlyphRend.SetFace(&truetype.Options{Size: float64(p.FontSize), DPI: p.Dpi, SubPixelsX: subPixelX, SubPixelsY: subPixelY, Hinting: hinting})
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if err != nil {
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p.FontSize = oldFont
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println("Failed to update font face. Err: " + err.Error())
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} else {
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glyphs.SaveImgToPNG(p.GlyphRend.Atlas.Img, "./debug-atlas.png")
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println("New font size:", p.FontSize, "; New texture size:", p.GlyphRend.Atlas.Img.Rect.Max.X, "\n")
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}
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}
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p.MainUpdate()
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}
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// @TODO: These probably need a mutex
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func (p *program) WriteToTextBuf(text []rune) {
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newHeadPos := p.textBufLen + int64(len(text))
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if newHeadPos <= p.textBufSize {
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copy(p.textBuf[p.textBufLen:], text)
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p.textBufLen = newHeadPos
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return
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}
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assert.T(false, "Circular buffer not implemented for text buf")
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}
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func (p *program) WriteToCmdBuf(text []rune) {
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delta := int64(len(text))
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newHeadPos := p.cmdBufLen + delta
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if newHeadPos <= p.textBufSize {
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// fmt.Println("\nBuf before delta:", p.cmdBuf[:p.cmdBufHead])
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copy(p.cmdBuf[p.cursorCharIndex+delta:], p.cmdBuf[p.cursorCharIndex:])
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// fmt.Println("Buf after delta:", p.cmdBuf[:p.cmdBufHead+delta])
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copy(p.cmdBuf[p.cursorCharIndex:], text)
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// fmt.Println("Buf after write:", p.cmdBuf[:p.cmdBufHead+delta])
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p.cursorCharIndex += delta
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p.cmdBufLen = newHeadPos
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return
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}
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assert.T(false, "Circular buffer not implemented for cmd buf")
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}
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var sepLinePos = gglm.NewVec3(0, 0, 0)
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func (p *program) MainUpdate() {
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// Return
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if input.KeyClicked(sdl.K_RETURN) || input.KeyClicked(sdl.K_KP_ENTER) {
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p.WriteToCmdBuf([]rune{'\n'})
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p.HandleReturn()
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}
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// Cursor movement and scroll
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if input.KeyClicked(sdl.K_LEFT) {
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p.cursorCharIndex = clamp(p.cursorCharIndex-1, 0, p.cmdBufLen)
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} else if input.KeyClicked(sdl.K_RIGHT) {
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p.cursorCharIndex = clamp(p.cursorCharIndex+1, 0, p.cmdBufLen)
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}
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if input.KeyClicked(sdl.K_HOME) {
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p.cursorCharIndex = 0
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} else if input.KeyClicked(sdl.K_END) {
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p.cursorCharIndex = p.cmdBufLen
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}
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if mouseWheelYNorm := -int64(input.GetMouseWheelYNorm()); mouseWheelYNorm != 0 {
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p.scrollPos = clamp(p.scrollPos+p.scrollSpd*mouseWheelYNorm, 0, p.textBufLen)
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}
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// Delete inputs
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// @TODO: Implement hold to delete
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if input.KeyClicked(sdl.K_BACKSPACE) {
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p.DeletePrevChar()
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}
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if input.KeyClicked(sdl.K_DELETE) {
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p.DeleteNextChar()
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}
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//Draw textBuf
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p.lastCmdCharPos.Data = p.SyntaxHighlightAndDraw(p.textBuf[p.scrollPos:p.textBufLen], gglm.NewVec3(0, float32(p.GlyphRend.ScreenHeight)-p.GlyphRend.Atlas.LineHeight, 0)).Data
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sepLinePos.Data = p.lastCmdCharPos.Data
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//Draw cmd buf
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p.lastCmdCharPos.SetX(0)
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p.lastCmdCharPos.AddY(-p.GlyphRend.Atlas.LineHeight)
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p.lastCmdCharPos.Data = p.SyntaxHighlightAndDraw(p.cmdBuf[:p.cmdBufLen], p.lastCmdCharPos).Data
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}
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func (p *program) SyntaxHighlightAndDraw(text []rune, pos *gglm.Vec3) gglm.Vec3 {
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startIndex := 0
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startPos := pos.Clone()
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currColor := &p.Settings.DefaultColor
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inSingleString := false
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inDoubleString := false
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for i := 0; i < len(text); i++ {
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r := text[i]
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switch r {
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// Text might be drawn in multiple calls, once per color for example. If the first half
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// of the text gets drawn and the second half has a newline, the renderer will reset the X pos
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// to the middle of the text not the start as it uses the start X position of the second half.
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// So to get correct new line handling we handle newlines here
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case '\n':
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:i], pos, currColor).Data
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pos.SetX(startPos.X())
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pos.AddY(-p.GlyphRend.Atlas.LineHeight)
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startIndex = i + 1
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continue
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case '"':
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if inSingleString {
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continue
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}
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if !inDoubleString {
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:i], pos, currColor).Data
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startIndex = i
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inDoubleString = true
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currColor = &p.Settings.StringColor
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continue
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}
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:i+1], pos, currColor).Data
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startIndex = i + 1
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inDoubleString = false
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currColor = &p.Settings.DefaultColor
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case '\'':
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if inDoubleString {
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continue
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}
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if !inSingleString {
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:i], pos, currColor).Data
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startIndex = i
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inSingleString = true
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currColor = &p.Settings.StringColor
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continue
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}
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:i+1], pos, &p.Settings.StringColor).Data
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startIndex = i + 1
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inSingleString = false
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currColor = &p.Settings.DefaultColor
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}
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}
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if startIndex < len(text) {
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if inDoubleString || inSingleString {
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:], pos, &p.Settings.StringColor).Data
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} else {
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pos.Data = p.GlyphRend.DrawTextOpenGLAbs(text[startIndex:], pos, &p.Settings.DefaultColor).Data
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}
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}
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return *pos
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}
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func (p *program) DeletePrevChar() {
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if p.cursorCharIndex == 0 || p.cmdBufLen == 0 {
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return
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}
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copy(p.cmdBuf[p.cursorCharIndex-1:], p.cmdBuf[p.cursorCharIndex:])
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p.cmdBufLen--
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p.cursorCharIndex--
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}
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func (p *program) DeleteNextChar() {
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if p.cmdBufLen == 0 || p.cursorCharIndex == p.cmdBufLen {
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return
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}
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copy(p.cmdBuf[p.cursorCharIndex:], p.cmdBuf[p.cursorCharIndex+1:])
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p.cmdBufLen--
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}
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// @TODO: Handle double quotes not being sent properly to cmd
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func (p *program) HandleReturn() {
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cmdRunes := p.cmdBuf[:p.cmdBufLen]
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p.cmdBufLen = 0
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p.cursorCharIndex = 0
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if p.activeCmd != nil {
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_, err := p.activeCmd.Stdin.Write([]byte(string(cmdRunes)))
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if err != nil {
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p.PrintToTextBuf(fmt.Sprintf("Writing to stdin pipe of '%s' failed. Error: %s\n", p.activeCmd.C.Path, err.Error()))
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p.ClearActiveCmd()
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return
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}
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return
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}
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p.WriteToTextBuf(cmdRunes)
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cmdStr := strings.TrimSpace(string(cmdRunes))
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cmdSplit := strings.Split(cmdStr, " ")
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cmdName := cmdSplit[0]
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var args []string
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if len(cmdSplit) >= 2 {
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args = cmdSplit[1:]
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}
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cmd := exec.Command(cmdName, args...)
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outPipe, err := cmd.StdoutPipe()
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if err != nil {
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p.PrintToTextBuf(fmt.Sprintf("Creating stdout pipe of '%s' failed. Error: %s\n", cmdName, err.Error()))
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return
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}
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inPipe, err := cmd.StdinPipe()
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if err != nil {
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p.PrintToTextBuf(fmt.Sprintf("Creating stdin pipe of '%s' failed. Error: %s\n", cmdName, err.Error()))
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return
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}
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errPipe, err := cmd.StderrPipe()
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if err != nil {
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p.PrintToTextBuf(fmt.Sprintf("Creating stderr pipe of '%s' failed. Error: %s\n", cmdName, err.Error()))
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return
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}
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err = cmd.Start()
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if err != nil {
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p.PrintToTextBuf(fmt.Sprintf("Running '%s' failed. Error: %s\n", cmdName, err.Error()))
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return
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}
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p.activeCmd = &Cmd{
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C: cmd,
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Stdout: outPipe,
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Stdin: inPipe,
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Stderr: errPipe,
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}
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//Stdout
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go func() {
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defer p.ClearActiveCmd()
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buf := make([]byte, 1024)
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for p.activeCmd != nil {
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readBytes, err := p.activeCmd.Stdout.Read(buf)
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if err != nil {
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if err == io.EOF {
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break
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}
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p.PrintToTextBuf("Stdout pipe failed. Error: " + err.Error())
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return
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}
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if readBytes == 0 {
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continue
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}
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p.PrintToTextBuf(string(buf[:readBytes]))
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}
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}()
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//Stderr
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go func() {
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defer p.ClearActiveCmd()
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buf := make([]byte, 1024)
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for p.activeCmd != nil {
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readBytes, err := p.activeCmd.Stderr.Read(buf)
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if err != nil {
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if err == io.EOF {
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break
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}
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p.PrintToTextBuf("Stderr pipe failed. Error: " + err.Error())
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return
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}
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if readBytes == 0 {
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continue
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}
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p.PrintToTextBuf(string(buf[:readBytes]))
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}
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}()
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}
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func (p *program) ClearActiveCmd() {
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if p.activeCmd == nil {
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return
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}
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p.activeCmd = nil
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}
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func (p *program) PrintToTextBuf(s string) {
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p.WriteToTextBuf([]rune(s))
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}
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func (p *program) DrawCursor() {
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//Position cursor by placing it at the end of the drawn characters then walking backwards
|
|
pos := p.lastCmdCharPos.Clone()
|
|
p.ScreenPosToGridPos(pos)
|
|
|
|
pos.AddY(p.GlyphRend.Atlas.LineHeight * 0.5)
|
|
for i := clamp(p.cmdBufLen, 0, int64(len(p.cmdBuf))); i > p.cursorCharIndex; i-- {
|
|
|
|
if p.cmdBuf[i] == '\n' {
|
|
pos.AddY(p.GlyphRend.Atlas.LineHeight)
|
|
continue
|
|
}
|
|
pos.AddX(-p.GlyphRend.Atlas.SpaceAdvance)
|
|
}
|
|
|
|
p.rend.Draw(p.gridMesh, gglm.NewTrMatId().Translate(pos).Scale(gglm.NewVec3(0.1*p.GlyphRend.Atlas.SpaceAdvance, p.GlyphRend.Atlas.LineHeight, 1)), p.gridMat)
|
|
|
|
// @Debug draw line indicating last char in line
|
|
// pos = p.lastCmdCharPos.Clone()
|
|
// p.ScreenPosToGridPos(pos)
|
|
// p.gridMat.SetUnifVec4("color", gglm.NewVec4(1, 0, 0, 1))
|
|
// p.rend.Draw(p.gridMesh, gglm.NewTrMatId().Translate(pos).Scale(gglm.NewVec3(0.1*p.GlyphRend.Atlas.SpaceAdvance, p.GlyphRend.Atlas.LineHeight, 1)), p.gridMat)
|
|
// p.gridMat.SetUnifVec4("color", gglm.NewVec4(1, 1, 1, 1))
|
|
}
|
|
|
|
func (p *program) ScreenPosToGridPos(screenPos *gglm.Vec3) {
|
|
screenPos.SetX(screenPos.X() / p.GlyphRend.Atlas.SpaceAdvance * p.GlyphRend.Atlas.SpaceAdvance)
|
|
screenPos.SetY(screenPos.Y() / p.GlyphRend.Atlas.LineHeight * p.GlyphRend.Atlas.LineHeight)
|
|
}
|
|
|
|
func (p *program) DebugUpdate() {
|
|
|
|
//Move text
|
|
var speed float32 = 1
|
|
if input.KeyDown(sdl.K_RIGHT) {
|
|
xOff += speed
|
|
} else if input.KeyDown(sdl.K_LEFT) {
|
|
xOff -= speed
|
|
}
|
|
|
|
if input.KeyDown(sdl.K_UP) {
|
|
yOff += speed
|
|
} else if input.KeyDown(sdl.K_DOWN) {
|
|
yOff -= speed
|
|
}
|
|
|
|
//Grid
|
|
if input.KeyDown(sdl.K_LCTRL) && input.KeyClicked(sdl.K_SPACE) {
|
|
drawGrid = !drawGrid
|
|
}
|
|
}
|
|
|
|
func (p *program) Render() {
|
|
|
|
defer p.GlyphRend.Draw()
|
|
|
|
if consts.Mode_Debug {
|
|
p.DebugRender()
|
|
|
|
sizeX := float32(p.GlyphRend.ScreenWidth)
|
|
p.rend.Draw(p.gridMesh, gglm.NewTrMatId().Translate(gglm.NewVec3(sizeX/2, sepLinePos.Y(), 0)).Scale(gglm.NewVec3(sizeX, 1, 1)), p.gridMat)
|
|
}
|
|
|
|
p.DrawCursor()
|
|
}
|
|
|
|
func (p *program) DebugRender() {
|
|
|
|
if drawGrid {
|
|
p.DrawGrid()
|
|
}
|
|
|
|
str := textToShow
|
|
charCount := len([]rune(str))
|
|
fps := int(timing.GetAvgFPS())
|
|
if drawManyLines {
|
|
const charsPerFrame = 500_000
|
|
for i := 0; i < charsPerFrame/charCount; i++ {
|
|
p.GlyphRend.DrawTextOpenGLAbsString(str, gglm.NewVec3(xOff, float32(p.GlyphRend.Atlas.LineHeight)*5+yOff, 0), &p.Settings.DefaultColor)
|
|
}
|
|
p.win.SDLWin.SetTitle(fmt.Sprint("FPS: ", fps, " Draws/f: ", math.Ceil(charsPerFrame/glyphs.MaxGlyphsPerBatch), " chars/f: ", charsPerFrame, " chars/s: ", fps*charsPerFrame))
|
|
} else {
|
|
charsPerFrame := float64(charCount)
|
|
p.GlyphRend.DrawTextOpenGLAbsString(str, gglm.NewVec3(xOff, float32(p.GlyphRend.Atlas.LineHeight)*5+yOff, 0), &p.Settings.DefaultColor)
|
|
p.win.SDLWin.SetTitle(fmt.Sprint("FPS: ", fps, " Draws/f: ", math.Ceil(charsPerFrame/glyphs.MaxGlyphsPerBatch), " chars/f: ", int(charsPerFrame), " chars/s: ", fps*int(charsPerFrame)))
|
|
}
|
|
}
|
|
|
|
func (p *program) DrawGrid() {
|
|
|
|
sizeX := float32(p.GlyphRend.ScreenWidth)
|
|
sizeY := float32(p.GlyphRend.ScreenHeight)
|
|
|
|
//columns
|
|
adv := p.GlyphRend.Atlas.SpaceAdvance
|
|
for i := 0; i < int(p.GlyphRend.ScreenWidth); i++ {
|
|
p.rend.Draw(p.gridMesh, gglm.NewTrMatId().Translate(gglm.NewVec3(adv*float32(i), sizeY/2, 0)).Scale(gglm.NewVec3(1, sizeY, 1)), p.gridMat)
|
|
}
|
|
|
|
//rows
|
|
for i := int32(0); i < p.GlyphRend.ScreenHeight; i += int32(p.GlyphRend.Atlas.LineHeight) {
|
|
p.rend.Draw(p.gridMesh, gglm.NewTrMatId().Translate(gglm.NewVec3(sizeX/2, float32(i), 0)).Scale(gglm.NewVec3(sizeX, 1, 1)), p.gridMat)
|
|
}
|
|
}
|
|
|
|
func (p *program) FrameEnd() {
|
|
assert.T(p.cursorCharIndex <= p.cmdBufLen, fmt.Sprintf("Cursor char index is larger than cmdBufLen! You probablly forgot to move/reset the cursor index along with the buffer length somewhere. Cursor=%d, cmdBufLen=%d\n", p.cursorCharIndex, p.cmdBufLen))
|
|
}
|
|
|
|
func (p *program) DeInit() {
|
|
}
|
|
|
|
func (p *program) HandleWindowResize() {
|
|
w, h := p.win.SDLWin.GetSize()
|
|
p.GlyphRend.SetScreenSize(w, h)
|
|
|
|
projMtx := gglm.Ortho(0, float32(w), float32(h), 0, 0.1, 20)
|
|
viewMtx := gglm.LookAt(gglm.NewVec3(0, 0, -10), gglm.NewVec3(0, 0, 0), gglm.NewVec3(0, 1, 0))
|
|
p.gridMat.SetUnifMat4("projViewMat", &projMtx.Mul(viewMtx).Mat4)
|
|
}
|
|
|
|
func FloorF32(x float32) float32 {
|
|
return float32(math.Floor(float64(x)))
|
|
}
|
|
|
|
func clamp[T constraints.Ordered](x, min, max T) T {
|
|
|
|
if x < min {
|
|
return min
|
|
}
|
|
|
|
if x > max {
|
|
return max
|
|
}
|
|
|
|
return x
|
|
}
|