Files
physx-builder/.github/workflows/build-physx.yml
2022-12-06 21:56:07 +04:00

33 lines
1.1 KiB
YAML

name: Build-PhysX-4.1
on:
workflow_dispatch:
jobs:
Build-PhysX-MacOS-Checked:
runs-on: macos-12
steps:
- name: Clone PhysX 4.1
run: git clone -b 4.1 https://github.com/NVIDIAGameWorks/PhysX
- name: Copy fixed CMakeLists
#Added: -Wno-alloca and -Wno-anon-enum-enum-conversion
run: git clone https://github.com/bloeys/physx-builder && cp ./physx-builder/macCMakeLists.txt ./PhysX/physx/source/compiler/cmake/mac/CMakeLists.txt
# - name: Check Cmake
# run: cat ./PhysX/physx/source/compiler/cmake/mac/CMakeLists.txt
- name: Generate xcode project
working-directory: ./PhysX/physx
run: echo 3 | ./generate_projects.sh
- name: Build PhysX Checked
working-directory: ./PhysX/physx/compiler/mac64
run: xcodebuild -project PhysXSDK.xcodeproj -alltargets -configuration checked
- name: Upload libraries to GitHub Actions Artifacts
uses: actions/upload-artifact@v2
with:
name: physx-libs-macos-x64
path: ./PhysX/physx/bin/mac.x86_64/checked/