Update sceneDesc to non-pointer

This commit is contained in:
bloeys
2022-02-19 07:11:06 +04:00
parent fa291d4e4c
commit 1b0d545d82
3 changed files with 14 additions and 7 deletions

View File

@ -99,7 +99,7 @@ func main() {
s.AddActor(dynCapsule.ToActor())
//Add compound shape
dynComp := p.CreateRigidDynamic(pgo.NewTransform(pgo.NewVec3(0, 35, 0), qID))
dynComp := p.CreateRigidDynamic(pgo.NewTransform(pgo.NewVec3(2.5, 35, 0), qID))
pgo.CreateExclusiveShape(dynComp.ToRigidActor(), pgo.NewBoxGeometry(10, 0.1, 0.1).ToGeometry(), pMat, pgo.ShapeFlags_eSCENE_QUERY_SHAPE|pgo.ShapeFlags_eSIMULATION_SHAPE|pgo.ShapeFlags_eVISUALIZATION)