mirror of
https://github.com/bloeys/physx-go.git
synced 2025-12-29 07:58:20 +00:00
Add PvdSceneClient.Release
This commit is contained in:
@ -510,6 +510,10 @@ func (p *PvdSceneClient) SetScenePvdFlag(flag PvdSceneFlag, value bool) {
|
||||
C.CPxPvdSceneClient_setScenePvdFlag(p.cPvdSceneClient, uint32(flag), C._Bool(value))
|
||||
}
|
||||
|
||||
func (p *PvdSceneClient) Release() {
|
||||
C.CPxPvdSceneClient_release(p.cPvdSceneClient)
|
||||
}
|
||||
|
||||
type Material struct {
|
||||
cM *C.struct_CPxMaterial
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user