mirror of
https://github.com/bloeys/physx-go.git
synced 2025-12-29 07:58:20 +00:00
Support split sim
This commit is contained in:
@ -18,6 +18,9 @@ extern "C" {
|
||||
CPxAPI CSTRUCT CPxPvdSceneClient* CPxScene_getScenePvdClient(CSTRUCT CPxScene*);
|
||||
CPxAPI void CPxScene_addActor(CSTRUCT CPxScene*, CSTRUCT CPxActor actor);
|
||||
CPxAPI void CPxScene_simulate(CSTRUCT CPxScene*, CPxReal elapsedTime);
|
||||
CPxAPI void CPxScene_collide(CSTRUCT CPxScene*, CPxReal elapsedTime);
|
||||
CPxAPI bool CPxScene_fetchCollision(CSTRUCT CPxScene*, bool block);
|
||||
CPxAPI void CPxScene_advance(CSTRUCT CPxScene*);
|
||||
CPxAPI bool CPxScene_fetchResults(CSTRUCT CPxScene*, bool block, CPxU32* errorState);
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user