From 8c1240451159e65f9cd05ba0a7544ed1c810864a Mon Sep 17 00:00:00 2001 From: bloeys Date: Mon, 9 Oct 2023 09:27:06 +0400 Subject: [PATCH] Fix bug in create dynamic --- pgo/rigiddynamic.go | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/pgo/rigiddynamic.go b/pgo/rigiddynamic.go index ceaf84b..07374c2 100755 --- a/pgo/rigiddynamic.go +++ b/pgo/rigiddynamic.go @@ -122,6 +122,13 @@ func (rd *RigidDynamic) ToRigidActor() RigidActor { } func CreateDynamic(p Physics, t *Transform, g Geometry, m Material, density float32, shapeOffset *Transform) RigidDynamic { + + if shapeOffset == nil { + return RigidDynamic{ + cRd: C.CPxCreateDynamic(p.cPhysics, &t.cT, g.cG, m.cM, C.float(density), nil), + } + } + return RigidDynamic{ cRd: C.CPxCreateDynamic(p.cPhysics, &t.cT, g.cG, m.cM, C.float(density), &shapeOffset.cT), }