mirror of
https://github.com/bloeys/physx-go.git
synced 2025-12-29 07:58:20 +00:00
Add flag to say if pvd is supported
This commit is contained in:
6
main.go
6
main.go
@ -21,13 +21,11 @@ func contactHandler(cph pgo.ContactPairHeader) {
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func main() {
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const enablePvd = true
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f := pgo.CreateFoundation()
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println("foundation:", f)
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var pvd *pgo.Pvd
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if enablePvd {
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if pgo.PvdSupported {
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pvdTr := pgo.DefaultPvdSocketTransportCreate("127.0.0.1", 5425, 100000)
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println("Pvd transport:", pvdTr)
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@ -48,7 +46,7 @@ func main() {
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scene := p.CreateScene(sd)
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println("Scene:", scene)
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if enablePvd {
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if pgo.PvdSupported {
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scenePvdClient := scene.GetScenePvdClient()
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println("ScenePvdClient:", scenePvdClient)
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5
pgo/consts_checked.go
Executable file
5
pgo/consts_checked.go
Executable file
@ -0,0 +1,5 @@
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//go:build !physx_release
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package pgo
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const PvdSupported = true
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5
pgo/consts_release.go
Executable file
5
pgo/consts_release.go
Executable file
@ -0,0 +1,5 @@
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//go:build physx_release
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package pgo
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const PvdSupported = false
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