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almost all objects contain only one pointer inside, making them very small, so no point paying (de)allocation costs. This has also been done to physx-c
17 lines
214 B
C
Executable File
17 lines
214 B
C
Executable File
#ifndef CPxCpuDispatcher_H
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#define CPxCpuDispatcher_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct CPxCpuDispatcher
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{
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void* obj;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // !PxCpuDispatcher_H
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