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34 lines
1.1 KiB
C
Executable File
34 lines
1.1 KiB
C
Executable File
#ifndef CPxPhysics_H
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#define CPxPhysics_H
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#include "CPxPvd.h"
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#include "CPxFoundation.h"
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#include "CPxScene.h"
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#include "CPxSceneDesc.h"
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#include "CPxMaterial.h"
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#include "CPxTolerancesScale.h"
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#include "CPxRigidStatic.h"
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#include "CPxRigidDynamic.h"
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#include "CPxTransform.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct CPxPhysics {
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void* obj;
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};
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CPxAPI CSTRUCT CPxPhysics* CPxCreatePhysics(CSTRUCT CPxFoundation* cfoundation, CSTRUCT CPxTolerancesScale cscale, bool trackOutstandingAllocations, CSTRUCT CPxPvd* cpvd);
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CPxAPI CSTRUCT CPxScene* CPxPhysics_createScene(CSTRUCT CPxPhysics*, CSTRUCT CPxSceneDesc*);
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CPxAPI CSTRUCT CPxMaterial* CPxPhysics_createMaterial(CSTRUCT CPxPhysics*, CPxReal staticFriction, CPxReal dynamicFriction, CPxReal restitution);
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CPxAPI CSTRUCT CPxRigidDynamic* CPxPhysics_createRigidDynamic(CSTRUCT CPxPhysics* cp, CSTRUCT CPxTransform* ctr);
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CPxAPI CSTRUCT CPxRigidStatic* CPxPhysics_createRigidStatic(CSTRUCT CPxPhysics* cp, CSTRUCT CPxTransform* ctr);
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CPxAPI void CPxPhysics_release(CSTRUCT CPxPhysics*);
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#ifdef __cplusplus
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}
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#endif
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#endif |