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Remove redundant if statement
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6
wavy.go
6
wavy.go
@ -112,11 +112,7 @@ func (s *Sound) RemainingTime() time.Duration {
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}
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}
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var currBytePos int64
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var currBytePos int64
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if s.Info.Mode == SoundMode_Streaming {
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currBytePos, _ = s.Bytes.Seek(0, io.SeekCurrent)
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currBytePos, _ = s.Bytes.Seek(0, io.SeekCurrent)
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} else {
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currBytePos, _ = s.Bytes.Seek(0, io.SeekCurrent)
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}
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lenInMS := float64(s.Info.Size-currBytePos) / float64(s.Info.SamplingRate) / 4 * 1000
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lenInMS := float64(s.Info.Size-currBytePos) / float64(s.Info.SamplingRate) / 4 * 1000
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return time.Duration(lenInMS) * time.Millisecond
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return time.Duration(lenInMS) * time.Millisecond
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