diff --git a/wavy.go b/wavy.go index 8d9d094..2cf96de 100644 --- a/wavy.go +++ b/wavy.go @@ -156,10 +156,8 @@ func (s *Sound) Close() error { return fdErr } -//CopyInMemSound returns a new sound object that has identitcal info but uses the same underlying data. +//CopyInMemSound returns a new sound object that has identitcal info and uses the same underlying data, but with independent play controls (e.g. one playing at the start while one is in the middle). //Since the sound data is not copied this function is very fast. -// -//The returned sound can be used independently of the original one (e.g. use it to play the same gunshot sound many times). func CopyInMemSound(s *Sound) *Sound { if s.Info.Mode == SoundMode_Streaming {