mirror of
https://github.com/bloeys/gglm.git
synced 2025-12-29 13:38:20 +00:00
Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 92a3ca3a9c |
@ -1,6 +1,8 @@
|
||||
package gglm
|
||||
|
||||
import "fmt"
|
||||
import (
|
||||
"fmt"
|
||||
)
|
||||
|
||||
var _ Mat = &TrMat{}
|
||||
var _ fmt.Stringer = &TrMat{}
|
||||
@ -96,6 +98,24 @@ func NewRotMat(q *Quat) *TrMat {
|
||||
}
|
||||
}
|
||||
|
||||
func LookAt(pos, targetPos, worldUp *Vec3) *TrMat {
|
||||
|
||||
forward := SubVec3(targetPos, pos).Normalize()
|
||||
right := Cross(worldUp, forward).Normalize()
|
||||
up := Cross(forward, right)
|
||||
|
||||
return &TrMat{
|
||||
Mat4: Mat4{
|
||||
Data: [16]float32{
|
||||
right.Data[0], right.Data[1], right.Data[2], -DotVec3(pos, right),
|
||||
up.Data[0], up.Data[1], up.Data[2], -DotVec3(pos, up),
|
||||
forward.Data[0], forward.Data[1], forward.Data[2], -DotVec3(pos, forward),
|
||||
0, 0, 0, 1,
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
func NewTrMatId() *TrMat {
|
||||
return &TrMat{
|
||||
Mat4: *NewMat4Id(),
|
||||
|
||||
7
main.go
7
main.go
@ -164,4 +164,11 @@ func main() {
|
||||
q1 := gglm.NewQuatEuler(gglm.NewVec3(180, 0, 0).AsRad())
|
||||
q2 := gglm.NewQuatEuler(gglm.NewVec3(0, 180, 0).AsRad())
|
||||
println(gglm.AngleQuat(q1, q2) * gglm.Rad2Deg)
|
||||
|
||||
//LookAt
|
||||
camPos := gglm.NewVec3(0, 0, 3)
|
||||
worldUp := gglm.NewVec3(0, 1, 0)
|
||||
targetPos := gglm.NewVec3(0, 0, 0)
|
||||
viewMat := gglm.LookAt(camPos, targetPos, worldUp)
|
||||
println(viewMat.String())
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user