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4e45995ed0
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Imgui key mapping
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2023-07-24 20:39:45 +04:00 |
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a735e01a77
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Start transition to github.com/AllenDang/cimgui-go for imgui because the old wrapper is now depcreated. This is auto generated so has much better chance of being supported, and we get latest imgui always (including docking!)
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2023-07-24 01:05:42 +04:00 |
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abb45e4c4a
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Update SDL dep
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2023-07-23 23:54:47 +04:00 |
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78ea3ae747
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Better DPI handling on windows (crispy text!)
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2023-02-04 05:21:48 +04:00 |
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b44b00d7e2
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Re-add IndexBufCount
v0.16.3
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2023-02-04 02:00:13 +04:00 |
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70dccd757e
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Run init within an imgui frame
v0.16.2
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2023-02-03 02:20:50 +04:00 |
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d7cd5bfc8d
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Run one imgui frame before init and another after init
v0.16.1
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2023-02-03 01:37:01 +04:00 |
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3b8e5c06de
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Only initialize video and timer subsystems of sdl
v0.16.0
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2023-02-03 01:14:57 +04:00 |
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8e9dbee002
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Fix build tag
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2022-12-06 21:10:06 +04:00 |
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7b2fb19618
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Update workflow dependencies
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2022-12-06 06:34:06 +04:00 |
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9651f77348
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Update github workflow to use go 1.18
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2022-12-06 06:23:02 +04:00 |
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a16654107b
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Implement UpdateAllComps
v0.14.0
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2022-12-06 06:19:38 +04:00 |
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855cbfaba3
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Improve assert+imporve error messages when adding comps
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2022-12-06 06:17:25 +04:00 |
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b025afe1b4
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Add Init,Update,Destroy to Comp+HasComp,DestroyComp funcs
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2022-12-06 06:07:49 +04:00 |
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84cd8c28c8
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Add BaseComp
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2022-12-06 05:20:20 +04:00 |
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7d5e3e2d82
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Move comp into own file
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2022-12-06 04:56:17 +04:00 |
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23a6689346
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Improve entity flags+add freeListSize to registry
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2022-12-06 04:51:03 +04:00 |
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36488ead04
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Add skybox textures
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2022-12-06 04:29:57 +04:00 |
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de77d5464e
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Remove todo + upgrade gglm
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2022-12-06 04:28:34 +04:00 |
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305982deca
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Light pos and color controls
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2022-12-06 03:48:07 +04:00 |
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653a315631
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Remove some old code
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2022-10-20 01:28:06 +04:00 |
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c971324b5a
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Move camera when right mouse button is clicked
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2022-10-14 07:59:46 +04:00 |
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b5a2479c16
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Skybox demo
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2022-10-14 07:55:48 +04:00 |
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6f54aecb5f
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Loading cubemap textures+don't store texture by default
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2022-10-14 05:52:28 +04:00 |
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7a25aea6ba
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Clear stencil buffer every frame+Depth buffer viz
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2022-10-14 04:34:40 +04:00 |
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3071b52c85
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Basic submeshe support
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2022-10-07 05:50:48 +04:00 |
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1b858bd4ac
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Update assimp+remove unused funcs
v0.13.2
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2022-10-01 06:54:23 +04:00 |
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d550767cb6
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Allow meshes without UVs
v0.13.1
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2022-10-01 06:52:47 +04:00 |
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271b1c0cea
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Space
v0.13.0
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2022-10-01 01:48:59 +04:00 |
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0da031aa57
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TODO
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2022-10-01 01:44:22 +04:00 |
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62194c4cad
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FPS camera with pitch and yaw
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2022-10-01 01:43:01 +04:00 |
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bd79f6e274
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Update camera to use pos+forward vectors to calc target
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2022-09-30 04:17:48 +04:00 |
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ac0ca8ee39
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Generational indices+get/free entity+free list
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2022-09-24 23:20:08 +04:00 |
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35ff496a9a
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Starting entities, components, and levels
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2022-08-14 22:00:04 +04:00 |
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52b77e017e
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Camera package+ rename asserts->assert
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2022-07-23 22:51:57 +04:00 |
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b85056dd31
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Update to imgui-go v4.5.0
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2022-07-23 20:18:33 +04:00 |
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e5ea6f986f
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Add SetDataWithUsage
v0.12.15
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2022-07-11 11:58:31 +04:00 |
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c4853792a5
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Use cached getUniform in imgui
v0.12.14
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2022-07-11 11:36:26 +04:00 |
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8cf9be2830
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Support arrays and slices in buffers.(SetData/SetIndexBufData)
v0.12.13
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2022-07-03 23:08:20 +04:00 |
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71acc2e9ab
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Remove comment
v0.12.12
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2022-07-03 08:41:36 +04:00 |
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2690014fc5
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Allow texture loading from in-mem images
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2022-07-02 22:54:36 +04:00 |
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fe2aef6b6d
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Support combined shaders+allow loading shaders from string
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2022-07-02 22:49:28 +04:00 |
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d4fe6d4071
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Update gglm version
v0.12.11
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2022-07-02 21:41:44 +04:00 |
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51057b8a0d
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TextureLoadOptions+fix DT bug+remove SetAttribute
v0.12.10
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2022-07-02 21:38:48 +04:00 |
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e1bf0697fc
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Simplify the game interface
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2022-07-02 21:21:59 +04:00 |
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901d8e2b5e
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Don't disable blending after ui render
v0.11.12
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2022-05-21 15:48:50 +04:00 |
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89d04c9d24
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Enable blending by default
v0.11.11
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2022-05-21 12:11:15 +04:00 |
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f1b6f3a7c0
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Start function in Game interface
v0.0.10
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2022-02-27 11:21:15 +04:00 |
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d1f47316ae
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Allow imgui within init
v0.0.9
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2022-02-27 11:11:20 +04:00 |
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709dc062cc
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Day 15: Basic renderer+improve material system+lockosthread on init
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2022-02-26 22:07:59 +04:00 |
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