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bloeys/nmage
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mirror of https://github.com/bloeys/nmage.git synced 2025-12-29 13:28:20 +00:00
Code Issues Packages Projects Releases Wiki Activity
190 Commits 1 Branch 57 Tags
9e6fdacb488265ccac65dedea10ae26a02d07f0e
Commit Graph

9 Commits

Author SHA1 Message Date
bloeys
3795a7123f Ensure renderer calls aren't virtual 2024-05-13 04:57:16 +04:00
bloeys
c782e8c312 Get rid of allocations on SetUniform calls, allowing us to pass ref again 2024-05-13 04:33:54 +04:00
bloeys
6ea08e9826 Get rid of more pointers to make allocs predictable 2024-05-13 03:42:52 +04:00
bloeys
c884d2624d Normal mapping 2024-05-07 05:23:36 +04:00
bloeys
dfd1fe9c5e Material settings+normal matrices on CPU 2024-05-06 22:55:57 +04:00
bloeys
040228319e Depth fbo+renderer work+texture slots enum+optimize shaders+more 2024-04-13 23:55:52 +04:00
bloeys
692167ada2 Split buffer struct into VAO+VBO+IBO structs 2024-04-13 02:59:31 +04:00
bloeys
3071b52c85 Basic submeshe support 2022-10-07 05:50:48 +04:00
bloeys
709dc062cc Day 15: Basic renderer+improve material system+lockosthread on init 2022-02-26 22:07:59 +04:00
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