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mirror of https://github.com/bloeys/nmage.git synced 2025-12-29 13:28:20 +00:00
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80 Commits 1 Branch 57 Tags
v0.12.12
Commit Graph

13 Commits

Author SHA1 Message Date
bloeys
51057b8a0d TextureLoadOptions+fix DT bug+remove SetAttribute 2022-07-02 21:38:48 +04:00
bloeys
e38cd90a84 Cleaning naming and usage of buffers package 2022-01-26 08:48:50 +04:00
bloeys
1109caef43 Support interleaved buffers 2022-01-26 08:04:50 +04:00
bloeys
6dee7b0f1d Starting work on Engine+Mesh+Material systems/packages 2022-01-22 22:23:44 +04:00
bloeys
4629473761 Camera controls+10,000 rotating cubes+update buffer struct 2022-01-15 20:50:44 +04:00
bloeys
b6336d0103 Change import from /go-sdl-engine -> /nmage 2022-01-08 17:38:35 +04:00
bloeys
21a4ae5346 Merge branch 'dev' of github.com:bloeys/nmage into dev 2021-11-27 22:20:43 +04:00
bloeys
0e2e9007b6 Day8: Assimp+Basic Lights+Asserts+vert normals&colors 2021-11-27 22:18:51 +04:00
bloeys
387e610972 Update VAOs to support 4.1 2021-11-22 12:02:47 +04:00
bloeys
616daaf97d Day7: ImGUI interaction+OpenGL 4.1+Bugs+ambient color control 2021-11-20 21:39:49 +04:00
bloeys
3167bffbd1 Ep5: Obj file loading+indexed drawing+uniforms 2021-11-06 22:23:48 +04:00
bloeys
2b341132f8 Ep4: Buffers package 2021-10-30 23:10:11 +04:00
bloeys
5e3123b00e VBOs+attributes+drawing with VBOs 2021-10-23 21:47:54 +04:00
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