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3d7d09744d
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Don't allocate when drawing by reusing glyp rend buffer
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2022-07-04 01:10:37 +04:00 |
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edd8d5b71b
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Remove commented out code
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2022-07-03 22:37:22 +04:00 |
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115310cff7
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Use vec2 for glyph model scale
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2022-07-03 22:18:37 +04:00 |
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afb5453a3a
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Make SizeU/SizeV uniforms instead of per-vertex+reduce glyph info
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2022-07-03 22:08:40 +04:00 |
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9c09814322
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Nice fonts without bleeding at all sizes using tiled atlas
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2022-07-03 12:27:16 +04:00 |
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a4b7dfd395
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Update texture atlas straight from memory
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2022-07-03 09:22:51 +04:00 |
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323cd1099f
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Move to latest nMage
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2022-07-03 09:17:59 +04:00 |
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701ee97c66
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Reduce padding 4->2
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2022-07-02 10:15:53 +04:00 |
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56a6e0868b
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Pad font atlas to avoid bleeding+togglable grid
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2022-07-02 09:03:54 +04:00 |
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ad759e03fc
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Respect bearing,scaling and other metrics
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2022-07-02 07:11:40 +04:00 |
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7a3ce51063
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Fix bug with atlas texture not being updated on GPU
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2022-07-01 11:27:37 +04:00 |
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094cc1acdd
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Take normalized coords in DrawTextOpenGL
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2022-07-01 10:43:45 +04:00 |
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efe36f8c2b
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Ignore pngs
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2022-07-01 10:35:27 +04:00 |
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0d2792c82e
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Improve glyph API
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2022-07-01 10:33:37 +04:00 |
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224f33bf9f
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Abstract glyph renderer
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2022-07-01 10:20:30 +04:00 |
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aa9aa8347c
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Clean some stuff
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2022-07-01 07:42:15 +04:00 |
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99451e855b
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Instanced text drawing
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2022-07-01 07:31:23 +04:00 |
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a405ceaa11
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Floor atlas stuff instead of round to avoid texture bleeding
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2022-07-01 04:15:59 +04:00 |
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42f57af773
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Cleanup
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2022-07-01 03:58:53 +04:00 |
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0602464863
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Proper character positioning and scale
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2022-06-30 15:20:00 +04:00 |
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bdf1250b3a
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Hello friend
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2022-06-30 12:36:04 +04:00 |
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a20894a76e
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Glyph texture atlas generation
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2022-06-30 09:42:18 +04:00 |
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a1a7f23a0a
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Get all glyphs from font
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2022-06-30 07:48:20 +04:00 |
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a94f174f97
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Loading font
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2022-06-30 07:03:55 +04:00 |
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75361138c7
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Vsync
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2022-06-30 06:45:25 +04:00 |
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d2052ecb5c
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Running window
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2022-06-30 06:38:54 +04:00 |
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d66ecef688
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Bism Allah
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2022-06-30 06:26:03 +04:00 |
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96b99a7e46
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Initial commit
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2022-06-30 06:04:56 +04:00 |
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