Commit Graph

  • 07bf698c2c Implement onTrigger callbacks dev v0.5.0 bloeys 2023-10-10 10:58:49 +04:00
  • c740204bd5 Wrap more rigiddynamic funcs v0.4.3 bloeys 2023-10-10 03:43:00 +04:00
  • 8c12404511 Fix bug in create dynamic v0.4.2 bloeys 2023-10-09 09:27:06 +04:00
  • fdb8fbbccf Implement transform get/set functions v0.4.1 bloeys 2023-10-09 07:19:09 +04:00
  • 3d0a4f977b Comments and ClearUserData v0.4.0 bloeys 2023-10-05 14:34:42 +04:00
  • 5a55870493 Add funcs to set/get rigid actor user data bloeys 2023-10-05 13:25:48 +04:00
  • a01e4b6bbd Switch to mostly returning objects instead of pointers since almost all objects contain only one pointer inside, making them very small, so no point paying (de)allocation costs. v0.3.0 bloeys 2022-12-19 00:43:04 +04:00
  • 96c55ad30d Add flag to say if pvd is supported v0.2.0 bloeys 2022-12-07 06:38:33 +04:00
  • dd5a42c760 Support both checked and release modes bloeys 2022-12-07 06:34:13 +04:00
  • ceabe5d59b Flag to disable pvd bloeys 2022-12-07 06:06:49 +04:00
  • 7e63090cb1 Move to go 1.18 bloeys 2022-12-07 03:24:25 +04:00
  • 8e358fb31f Correct DefaultCpuDispatcherCreate v0.1.2 bloeys 2022-12-07 01:45:28 +04:00
  • 6880bac72a Add PvdSceneClient.Release v0.1.1 bloeys 2022-12-07 00:53:27 +04:00
  • 66d8f247f1 Support pvd being null in CreatePhysics v0.1.0 bloeys 2022-12-07 00:01:42 +04:00
  • 59a9ffd6b1 Tidy v0.0.1 bloeys 2022-12-06 23:30:41 +04:00
  • 6ac9e96d6c Space readme bloeys 2022-12-06 21:19:50 +04:00
  • eb2be6355b ???? bloeys 2022-02-19 08:06:24 +04:00
  • fbd4ca7ce9 CPxPlane as value type bloeys 2022-02-19 08:04:43 +04:00
  • 1b0d545d82 Update sceneDesc to non-pointer bloeys 2022-02-19 07:11:06 +04:00
  • fa291d4e4c RaycastBuffer release+RaycastWithHitBuffer bloeys 2022-02-19 06:33:50 +04:00
  • 2abb66ec14 Full raycast data bloeys 2022-02-18 04:01:20 +04:00
  • dddb8a65d5 Full onContact data+inlining bloeys 2022-02-18 03:39:11 +04:00
  • d143660a1f Start raycast implementation bloeys 2022-02-16 08:17:49 +04:00
  • d118b82ce6 PairFlags enum and reading pairHeader cstruct bloeys 2022-02-14 09:46:10 +04:00
  • 2831edb9d4 Receive onContact callbacks bloeys 2022-02-14 08:52:18 +04:00
  • 3344705f6b Simulation filtering bloeys 2022-02-14 06:45:15 +04:00
  • 832f16f3fe Support split sim bloeys 2022-02-14 00:13:24 +04:00
  • 940a0b2db6 Rigiddynamic CMass+Shape local poses bloeys 2022-01-28 09:27:50 +04:00
  • eb4519cc53 Shapes+RigidActors+CreateExclusiveShape+add createRigid dynamic/static to physics bloeys 2022-01-28 09:05:48 +04:00
  • 082215d4ac More rigiddynamic stuff bloeys 2022-01-28 07:00:46 +04:00
  • 56a7943405 Implement SetScratchBuffer bloeys 2022-01-28 06:36:19 +04:00
  • 4af88c06d3 More rigid dynamic funcs bloeys 2022-01-28 05:53:56 +04:00
  • ce662775a4 Implementing the rigiddynamic api bloeys 2022-01-28 05:49:27 +04:00
  • 2648e5743e Capsule geometry bloeys 2022-01-28 02:01:08 +04:00
  • 0997e2ef30 Simplify wrapping bloeys 2022-01-22 22:24:49 +04:00
  • e8bee27262 PhysX POC Alhamdullah! bloeys 2022-01-20 04:46:38 +04:00
  • ccecb3a1b0 Simulate and fetch results bloeys 2022-01-17 20:33:36 +04:00
  • c3c74b46a4 PvdSceneClient bloeys 2022-01-17 19:37:00 +04:00
  • 6fe8f6eba1 Fix PVD connection bloeys 2022-01-17 14:41:47 +04:00
  • eb8eea6c44 Towards an mvp bloeys 2022-01-17 04:36:56 +04:00
  • 845b0612dc Wrap some foundation+pvd classes bloeys 2022-01-16 04:08:38 +04:00
  • 4b2070cfe1 Dunno bloeys 2022-01-16 02:24:49 +04:00
  • a93e9fd7d1 Init of physX Alhamdullah! bloeys 2022-01-16 01:30:28 +04:00
  • 8cac421ab0 Initial commit bloeys 2022-01-13 23:54:52 +04:00
  • 60d9f1de8e Initial commit Omar Mahdi 2022-01-13 23:10:12 +04:00