Files
physx-go/pgo/physx-c/CPxScene.h
2022-01-17 20:33:36 +04:00

29 lines
620 B
C
Executable File

#ifndef CPxScene_H
#define CPxScene_H
#include "CPxPvdSceneClient.h"
#include "CPxActor.h"
#ifdef __cplusplus
extern "C" {
#endif
struct CPxScene
{
void* obj;
};
CPxAPI CSTRUCT CPxPvdSceneClient* CPxScene_getScenePvdClient(CSTRUCT CPxScene*);
CPxAPI void CPxScene_addActor(CSTRUCT CPxScene*, CSTRUCT CPxActor* actor);
CPxAPI void CPxScene_simulate(CSTRUCT CPxScene*, CPxReal elapsedTime);
CPxAPI bool CPxScene_fetchResults(CSTRUCT CPxScene*, bool block, CPxU32* errorState);
CPxAPI void CPxScene_release(CSTRUCT CPxScene*);
#ifdef __cplusplus
}
#endif
#endif // !CPxScene_H