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3164e4bba4
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Update deps
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2021-11-15 10:16:54 +04:00 |
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419dc667c4
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Day6: MVP matrix+movement+ImGUI rendering but no events
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2021-11-13 23:33:50 +04:00 |
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0bd89376fb
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Readme typo
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2021-11-12 12:03:50 +04:00 |
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01930fad93
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Ignore and remove .vscode
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2021-11-12 12:03:11 +04:00 |
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face8d3da3
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Update readme
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2021-11-12 12:01:30 +04:00 |
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08bb40d098
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Create LICENSE
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2021-11-11 06:29:58 +04:00 |
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a267c0cc06
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Update README.md
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2021-11-07 02:33:43 +04:00 |
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a713c30636
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go mod tidy
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2021-11-07 02:30:35 +04:00 |
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3167bffbd1
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Ep5: Obj file loading+indexed drawing+uniforms
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2021-11-06 22:23:48 +04:00 |
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2b341132f8
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Ep4: Buffers package
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2021-10-30 23:10:11 +04:00 |
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5e3123b00e
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VBOs+attributes+drawing with VBOs
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2021-10-23 21:47:54 +04:00 |
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bb9a2885e2
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Drawing triangles using fixed function pipelines
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2021-10-23 20:58:10 +04:00 |
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b296f1af4c
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ep2: Finish input system+opengl window+glsl compilation
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2021-10-17 09:42:43 +04:00 |
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7a29b411ac
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Fresh start
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2021-10-09 21:54:38 +04:00 |
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97c396e54c
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Vertex buffer objects+vertex arrays objects+element buffer objects
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2021-10-09 11:56:05 +04:00 |
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4ce5e569fc
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Uniforms and better logging
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2021-10-09 09:35:08 +04:00 |
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9f4c34bcbb
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Shader handling
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2021-10-09 08:19:53 +04:00 |
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e4f79a2a53
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Remove redundant type
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2021-10-09 05:49:14 +04:00 |
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b03a017a7f
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Keyboard and mouse input system
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2021-10-09 05:32:17 +04:00 |
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fae453db37
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Switch to opengl rendering
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2021-10-09 03:55:03 +04:00 |
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17aba2affd
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Add comment about glsl linter
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2021-10-08 09:03:08 +04:00 |
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f69bbd8dff
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Initial commit
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2021-10-08 08:20:20 +04:00 |
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a14d1fbf15
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Initial commit
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2021-10-08 08:17:57 +04:00 |
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