27 Commits

Author SHA1 Message Date
c998fc26ce Avoid deprecated gl funcs+Improve imgui with srgb 2023-10-08 04:03:54 +04:00
81b515197d Properly working MSAA and SRGB :D 2023-10-08 03:20:56 +04:00
da50d597f9 Control over srgba textures and srgba framebuffer 2023-10-07 10:58:01 +04:00
41b5aea185 Use sRGBA on GPU as PNG/JPEG generally uses that nowadays 2023-10-07 08:46:33 +04:00
36488ead04 Add skybox textures 2022-12-06 04:29:57 +04:00
305982deca Light pos and color controls 2022-12-06 03:48:07 +04:00
b5a2479c16 Skybox demo 2022-10-14 07:55:48 +04:00
7a25aea6ba Clear stencil buffer every frame+Depth buffer viz 2022-10-14 04:34:40 +04:00
fe2aef6b6d Support combined shaders+allow loading shaders from string 2022-07-02 22:49:28 +04:00
50c2ab650f Load texture from res folder 2022-02-05 23:59:41 +04:00
56e10049e9 Textures + basic asset loading system+ uvs 2022-02-05 23:00:19 +04:00
2bfba880a9 Textured model 2022-02-05 19:27:14 +04:00
1109caef43 Support interleaved buffers 2022-01-26 08:04:50 +04:00
d1b9b45e09 Disable vsync+default ambient to 0.1+ignore imgui.ini 2022-01-13 16:33:04 +04:00
d94cd9b803 Day 9: Fix back-face culling bug+proper normals+mouse inputs 2021-12-04 22:09:32 +04:00
0e2e9007b6 Day8: Assimp+Basic Lights+Asserts+vert normals&colors 2021-11-27 22:18:51 +04:00
616daaf97d Day7: ImGUI interaction+OpenGL 4.1+Bugs+ambient color control 2021-11-20 21:39:49 +04:00
419dc667c4 Day6: MVP matrix+movement+ImGUI rendering but no events 2021-11-13 23:33:50 +04:00
3167bffbd1 Ep5: Obj file loading+indexed drawing+uniforms 2021-11-06 22:23:48 +04:00
2b341132f8 Ep4: Buffers package 2021-10-30 23:10:11 +04:00
5e3123b00e VBOs+attributes+drawing with VBOs 2021-10-23 21:47:54 +04:00
bb9a2885e2 Drawing triangles using fixed function pipelines 2021-10-23 20:58:10 +04:00
b296f1af4c ep2: Finish input system+opengl window+glsl compilation 2021-10-17 09:42:43 +04:00
7a29b411ac Fresh start 2021-10-09 21:54:38 +04:00
97c396e54c Vertex buffer objects+vertex arrays objects+element buffer objects 2021-10-09 11:56:05 +04:00
4ce5e569fc Uniforms and better logging 2021-10-09 09:35:08 +04:00
9f4c34bcbb Shader handling 2021-10-09 08:19:53 +04:00