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5fa6a06079
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Clamp to border for depth map+rotating cubes
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2024-04-14 06:14:10 +04:00 |
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b718611149
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Improving shadows
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2024-04-14 03:45:48 +04:00 |
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be85e20024
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Basic directional shadows
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2024-04-14 02:50:40 +04:00 |
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040228319e
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Depth fbo+renderer work+texture slots enum+optimize shaders+more
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2024-04-13 23:55:52 +04:00 |
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ddd8db3cb0
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Framebuffers+unlit shader+screen quad shader
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2024-04-13 08:03:17 +04:00 |
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692167ada2
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Split buffer struct into VAO+VBO+IBO structs
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2024-04-13 02:59:31 +04:00 |
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e22525e2ee
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Default to srgba textures
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2024-04-12 23:38:51 +04:00 |
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9d7bdc0196
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Improve error messages
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2024-04-12 22:40:08 +04:00 |
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83922f1908
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Spot lights
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2024-04-12 21:09:14 +04:00 |
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c00f6d97dd
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Multiple point lights
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2024-04-12 08:38:03 +04:00 |
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3c0f82a735
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Light maps support (diffuse+specular+normal+emission)+imgui bugs
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2024-04-12 03:47:30 +04:00 |
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c058b82a92
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Shader cleanup
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2024-04-12 02:17:03 +04:00 |
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908e5e96aa
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Specular lighting
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2024-04-12 01:22:05 +04:00 |
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c83e263476
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Update todos
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2024-04-12 00:23:29 +04:00 |
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01f06cce1e
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Handle relative mouse mode mouse pos for imgui
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2024-04-11 22:12:33 +04:00 |
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81b515197d
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Properly working MSAA and SRGB :D
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2023-10-08 03:20:56 +04:00 |
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d703a5270c
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x8 MSAA
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2023-10-07 11:28:59 +04:00 |
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caa76c2a5e
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Remove test changes
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2023-10-07 10:58:57 +04:00 |
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da50d597f9
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Control over srgba textures and srgba framebuffer
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2023-10-07 10:58:01 +04:00 |
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039d09f888
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Redo and simplify registry and move to own package
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2023-10-06 07:28:16 +04:00 |
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c1d5033eb0
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Separate components from entity
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2023-10-06 03:52:43 +04:00 |
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6f646540f9
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Enable imgui docking + minor changes
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2023-07-24 23:40:20 +04:00 |
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a99dd304ed
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Complete basic imgui integration
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2023-07-24 21:14:09 +04:00 |
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a735e01a77
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Start transition to github.com/AllenDang/cimgui-go for imgui because the old wrapper is now depcreated. This is auto generated so has much better chance of being supported, and we get latest imgui always (including docking!)
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2023-07-24 01:05:42 +04:00 |
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78ea3ae747
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Better DPI handling on windows (crispy text!)
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2023-02-04 05:21:48 +04:00 |
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a16654107b
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Implement UpdateAllComps
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2022-12-06 06:19:38 +04:00 |
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855cbfaba3
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Improve assert+imporve error messages when adding comps
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2022-12-06 06:17:25 +04:00 |
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b025afe1b4
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Add Init,Update,Destroy to Comp+HasComp,DestroyComp funcs
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2022-12-06 06:07:49 +04:00 |
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84cd8c28c8
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Add BaseComp
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2022-12-06 05:20:20 +04:00 |
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de77d5464e
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Remove todo + upgrade gglm
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2022-12-06 04:28:34 +04:00 |
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305982deca
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Light pos and color controls
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2022-12-06 03:48:07 +04:00 |
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653a315631
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Remove some old code
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2022-10-20 01:28:06 +04:00 |
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c971324b5a
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Move camera when right mouse button is clicked
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2022-10-14 07:59:46 +04:00 |
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b5a2479c16
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Skybox demo
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2022-10-14 07:55:48 +04:00 |
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6f54aecb5f
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Loading cubemap textures+don't store texture by default
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2022-10-14 05:52:28 +04:00 |
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7a25aea6ba
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Clear stencil buffer every frame+Depth buffer viz
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2022-10-14 04:34:40 +04:00 |
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3071b52c85
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Basic submeshe support
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2022-10-07 05:50:48 +04:00 |
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271b1c0cea
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Space
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2022-10-01 01:48:59 +04:00 |
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0da031aa57
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TODO
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2022-10-01 01:44:22 +04:00 |
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62194c4cad
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FPS camera with pitch and yaw
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2022-10-01 01:43:01 +04:00 |
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bd79f6e274
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Update camera to use pos+forward vectors to calc target
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2022-09-30 04:17:48 +04:00 |
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ac0ca8ee39
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Generational indices+get/free entity+free list
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2022-09-24 23:20:08 +04:00 |
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35ff496a9a
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Starting entities, components, and levels
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2022-08-14 22:00:04 +04:00 |
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52b77e017e
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Camera package+ rename asserts->assert
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2022-07-23 22:51:57 +04:00 |
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71acc2e9ab
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Remove comment
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2022-07-03 08:41:36 +04:00 |
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2690014fc5
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Allow texture loading from in-mem images
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2022-07-02 22:54:36 +04:00 |
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fe2aef6b6d
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Support combined shaders+allow loading shaders from string
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2022-07-02 22:49:28 +04:00 |
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51057b8a0d
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TextureLoadOptions+fix DT bug+remove SetAttribute
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2022-07-02 21:38:48 +04:00 |
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e1bf0697fc
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Simplify the game interface
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2022-07-02 21:21:59 +04:00 |
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89d04c9d24
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Enable blending by default
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2022-05-21 12:11:15 +04:00 |
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