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59a9ffd6b1
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Tidy
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2022-12-06 23:30:41 +04:00 |
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1b0d545d82
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Update sceneDesc to non-pointer
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2022-02-19 07:11:06 +04:00 |
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fa291d4e4c
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RaycastBuffer release+RaycastWithHitBuffer
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2022-02-19 06:33:50 +04:00 |
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2abb66ec14
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Full raycast data
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2022-02-18 04:01:20 +04:00 |
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dddb8a65d5
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Full onContact data+inlining
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2022-02-18 03:39:11 +04:00 |
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d143660a1f
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Start raycast implementation
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2022-02-16 08:17:49 +04:00 |
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2831edb9d4
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Receive onContact callbacks
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2022-02-14 08:52:18 +04:00 |
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3344705f6b
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Simulation filtering
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2022-02-14 06:45:15 +04:00 |
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832f16f3fe
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Support split sim
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2022-02-14 00:13:24 +04:00 |
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940a0b2db6
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Rigiddynamic CMass+Shape local poses
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2022-01-28 09:27:50 +04:00 |
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eb4519cc53
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Shapes+RigidActors+CreateExclusiveShape+add createRigid dynamic/static to physics
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2022-01-28 09:05:48 +04:00 |
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082215d4ac
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More rigiddynamic stuff
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2022-01-28 07:00:46 +04:00 |
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56a7943405
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Implement SetScratchBuffer
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2022-01-28 06:36:19 +04:00 |
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ce662775a4
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Implementing the rigiddynamic api
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2022-01-28 05:49:27 +04:00 |
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2648e5743e
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Capsule geometry
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2022-01-28 02:01:08 +04:00 |
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e8bee27262
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PhysX POC Alhamdullah!
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2022-01-20 04:46:38 +04:00 |
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ccecb3a1b0
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Simulate and fetch results
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2022-01-17 20:33:36 +04:00 |
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c3c74b46a4
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PvdSceneClient
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2022-01-17 19:37:00 +04:00 |
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6fe8f6eba1
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Fix PVD connection
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2022-01-17 14:41:47 +04:00 |
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eb8eea6c44
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Towards an mvp
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2022-01-17 04:36:56 +04:00 |
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845b0612dc
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Wrap some foundation+pvd classes
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2022-01-16 04:08:38 +04:00 |
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a93e9fd7d1
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Init of physX Alhamdullah!
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2022-01-16 01:30:28 +04:00 |
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